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  1. #24
    Player
    Ubbernaut's Avatar
    Join Date
    Aug 2019
    Posts
    15
    Character
    Reinan Ohood
    World
    Cerberus
    Main Class
    Gunbreaker Lv 70
    Quote Originally Posted by SakiKojiro View Post
    Let's be honest about this. The new actual FLOW of the job is better. It feels better to have more cards to throw. You feel more impactful, and being able to throw the cards onto who you want instead of always fishing for AoE balance feels GREAT.
    I could not disagree with you more.

    Impact? What impact? A +3/6% buff is not impactful in any way shape or form. That's the biggest issue. If the cards actually had potent effects to them then maybe I could find the loss of the card flavor more bearable. As is now, its 0 impact and I get by just not thinking about how little I'm actually doing.

    Even worse, our 'Big' payoff is 4/5/6% damage buff for 15 seconds. Going by GCD that's 5 abilities. Let that sink in, you work for so long just to give 5 of your ally abilities +6% dmg (ideally) (edit: FOOD gives them for pity sakes, for one hour!)

    ps. The big 'choices' or 'blunders' are literally a 1% dmg loss on your Divination... Apologies, I'm just extra upset about these changes still.
    (14)
    Last edited by Ubbernaut; 08-05-2019 at 12:15 AM.