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  1. #9141
    Player Theodric's Avatar
    Join Date
    Sep 2013
    Posts
    10,051
    Character
    Matthieu Desrosiers
    World
    Cerberus
    Main Class
    Reaper Lv 90
    From a business point of view, they're unlikely to be added in a content patch. It stands to reason, then, that if they are added it'll be as a feature to promote a future expansion.

    Of course, no promises have been made and they may decide to simply never add the missing genders at all.

    They've already stated an explicit willingness to add make more headgear available to female viera and male hrothgar, so that is likely to be something added first.

    We'll see if they have anything new to say on the matter during the upcoming Q&A session. I would not be surprised if they echo the previous statement that is a 'maybe, but not promises'.
    (6)

  2. #9142
    Player
    Lauront's Avatar
    Join Date
    Jul 2015
    Location
    Amaurot
    Posts
    4,449
    Character
    Tristain Archambeau
    World
    Cerberus
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by Mikhaill View Post
    *snip*
    You raise good points, however they do need to focus on the new races in order to ensure they optimise the revenue flows they hope to garner from them whilst it's still early days. In turn, if those are high enough (and it certainly is looking like it, in my non-SE insider view), they have a motivation both to perform overall upgrades to the graphics and customisation for existing races, as well as adding the new races, which the former should facilitate by removing some of the big issues they have in re-jigging the assets to work with the new races.
    (4)
    When the game's story becomes self-aware:


  3. #9143
    Player
    Komarimono's Avatar
    Join Date
    Jun 2019
    Location
    Ivalice
    Posts
    389
    Character
    Komari Mono
    World
    Excalibur
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Senn View Post
    The obvious answer, at least to me, is to ask for both: more options for female viera and male hrothgar, and for male viera and female hrothgar to be added in the future.

    There are many hairstyles female viera can't use, and it's a shame. Hrothgar hair, too.


    I don't think this statement is entirely true. The pictures they've posted of their ideal body type for male viera is quite bulky. At the very least, it seems a little too bulky to me.

    I haven't really been reading the conversation in full, but I just wanted to say it seems like you're misunderstanding what this person wants.
    Was the words they posted, not images. Can just search their post history, should be easy to find since 90% of their posts are here.

    Either way, my stance is they really do need to fix the current races added, in doing so it would be far easier to implement the other genders if they ever do. Make it so helms fit properly, by either curling ears on Viera like long hair, brushed down and back, or simply edit the mesh to supply the proper holes for them. Well not simply. Even if make a mesh jig to start mass editing the pieces, it would be heavily time consuming.
    (3)

  4. #9144
    Player
    Senn's Avatar
    Join Date
    Aug 2012
    Posts
    1,751
    Character
    Leone Noir
    World
    Gilgamesh
    Main Class
    Red Mage Lv 65
    Quote Originally Posted by Komarimono View Post
    Either way, my stance is they really do need to fix the current races added, in doing so it would be far easier to implement the other genders if they ever do.
    I don't really know how development stuff works, so I want to ask to understand a little better; what kind of fixes are you talking about and how would these fixes make it easier to implement male viera and female hrothgar?

    By fixes, do you mean adjusting hairstyles and helmets to fit onto female viera and male hrothgar heads? Then do you suggest the devs use the adjusted helmets they created for female viera and male hrothgar for their counterpart genders?
    (2)

  5. #9145
    Player
    zeylos's Avatar
    Join Date
    Mar 2019
    Posts
    1,559
    Character
    Aisha Starglow
    World
    Zodiark
    Main Class
    Scholar Lv 80
    Quote Originally Posted by xbahax92 View Post
    Sorry but you see... This right here is being a hypocrite.

    Unfinished female Viera and male Hrothgar will lead to unfinished male Viera and female Hrothgar. Thats utterly dissatisfying and will actually damage SE's reputation. Imagine they implement male Viera right now and you are locked out with no head gear at all and also only 3 hairstyles to choose from.
    Let alone, they might be just copy male Elezen (or Highlanders/Aura/whatever) and slap bunny ears on them. Do you really want something with low effort and rushed so they fulfill your desire?
    No fur, no claws, no different eye shapes/iris, no face features. Nothing special to them. It would be much wiser to let them finish their previous "products" so they actually get more experience and need less time to figure out codings and 3D designing on the missing genders. Male Viera might actually come with headgear options if they indeed get more budget for the next expansion. More time, more developers. 2 years is a lot of time to figure things out.
    I believe you are just being impatient.
    I have said many, many times that Im completely willing to wait until 6.0, which is like you said 2 years from now. What I dont want is male viera being pushed to 7.0 so female viera and male hrotgar can have more options
    (5)

  6. #9146
    Player
    zeylos's Avatar
    Join Date
    Mar 2019
    Posts
    1,559
    Character
    Aisha Starglow
    World
    Zodiark
    Main Class
    Scholar Lv 80
    Quote Originally Posted by Komarimono View Post
    Was the words they posted, not images. Can just search their post history, should be easy to find since 90% of their posts are here.

    Either way, my stance is they really do need to fix the current races added, in doing so it would be far easier to implement the other genders if they ever do. Make it so helms fit properly, by either curling ears on Viera like long hair, brushed down and back, or simply edit the mesh to supply the proper holes for them. Well not simply. Even if make a mesh jig to start mass editing the pieces, it would be heavily time consuming.
    I have stated thousands of times I want masculine and strong male viera, to look like male au ra if possible, but with gracefull/ elegant animations. Dont twist my words



    I have told several times I want something like this. My posts are saying only that men can be femenine, and while I want femenine men, I dotn think male viera should be those. Its beyond me how you twist my words to be able to make a brand new lets all hate zeylos chapter. I though we were done with them at this point lol

    Quote Originally Posted by Senn View Post
    I don't really know how development stuff works, so I want to ask to understand a little better; what kind of fixes are you talking about and how would these fixes make it easier to implement male viera and female hrothgar?

    By fixes, do you mean adjusting hairstyles and helmets to fit onto female viera and male hrothgar heads? Then do you suggest the devs use the adjusted helmets they created for female viera and male hrothgar for their counterpart genders?
    I believe (Not sure) that fi they do that they can then edit female viera heads and male hrotgar heads (simply change the facial structure on female hrotgar, and for male viera edit the face arround) to use them for the missing genders, meaning that theyd come with at least a plethora of options by default. male hrotgar sadly have been confirmed to not have more hairstyles at all (though, maybe new faces in the future, I hope a wolf one, and if there was one I migth switch my new alt, whos currently a male roe) and female viera will get a few legacy hairstyles (I'd say, lightnign hair and other hairs u have to pay for, and the ones u unlock through the game, I wouldnt expect much else though), so for female hrotgar Ie xpect something similar and for male viera I expect them to have racial hairstyles (like females, 9 I believe?) that are all similar yet distinct in style, adn them to also get the eunlockable hairstyles. I hope that we will get hats for female viera and male hrotgar (I wanna be an actual RDM with a RDM hat on my fem viera alt qwq) but I dont think its likely on 5.1-5.4, Im moreleaning towards 5.5-6.0 (though no later than that). If they can push male viera and female hrotgar to 6.0, I have absolutely no problems with this, in fact, I would really like that, but I personally would prefer for male viera and fem hrotgar to be pushed for 6.0 than this changes, simply because I wont main neither of the current genders
    (5)
    Last edited by zeylos; 08-04-2019 at 05:46 AM.

  7. #9147
    Player
    Komarimono's Avatar
    Join Date
    Jun 2019
    Location
    Ivalice
    Posts
    389
    Character
    Komari Mono
    World
    Excalibur
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Senn View Post
    I don't really know how development stuff works, so I want to ask to understand a little better; what kind of fixes are you talking about and how would these fixes make it easier to implement male viera and female hrothgar?

    By fixes, do you mean adjusting hairstyles and helmets to fit onto female viera and male hrothgar heads? Then do you suggest the devs use the adjusted helmets they created for female viera and male hrothgar for their counterpart genders?
    They very well could, yes. Think of it like this, once you've made a mesh template for modification in Maya,(Or Blender if people use that) You can then extrude through the mesh in alignment with say... the ears of the Viera. Once you've done this and adjusted the UV mapping for texture, specular and bump map, you can go onto the next.

    In doing so, they could in theory use that exact template to do the male Viera ears, using tricks in modeling to keep the ears same spacing and location as the female, thus less working being done.

    Just a small example, if makes sense. Armor should be an easy thing to do, just simply occlude the body and just have arms/legs/hand showing as needed. Custom work would be mesh/textures done to the new bodies, if they do create a whole new mesh for them, which if they are added I hope they do and not simply copy another body.
    (3)

  8. #9148
    Player Theodric's Avatar
    Join Date
    Sep 2013
    Posts
    10,051
    Character
    Matthieu Desrosiers
    World
    Cerberus
    Main Class
    Reaper Lv 90
    Quote Originally Posted by zeylos View Post
    Slap some bunny ears on him and I would be very happy!
    (4)

  9. #9149
    Player
    Lauront's Avatar
    Join Date
    Jul 2015
    Location
    Amaurot
    Posts
    4,449
    Character
    Tristain Archambeau
    World
    Cerberus
    Main Class
    Black Mage Lv 90
    Bunny ears and a suitably handsome face with a defined jaw line!
    (4)
    When the game's story becomes self-aware:


  10. #9150
    Player
    Senn's Avatar
    Join Date
    Aug 2012
    Posts
    1,751
    Character
    Leone Noir
    World
    Gilgamesh
    Main Class
    Red Mage Lv 65
    Quote Originally Posted by Mikhaill View Post
    Edit: I want to mention, I can't find the text-written post but Yoshida and Mr. Happy had a conversation about the other genders.
    It's also on Youtube. I think he did say that adding the other sides are a possibility but it's not in the foreseeable feature. I'm not 100% sure so don't quote me.
    I do remember them saying that this would probably be the last of the races because it's too much for the team.
    Are you referring to this?

    "As a follow up, is the team considering adding the other gender for these two races in future expansions?

    A.) Short answer is we haven’t made a decision on that. The reason why we can’t say for sure. We need to optimize our work flow with the existing races and the new ones. After that, perhaps we do the other gender. But we don’t know right now.

    We did consider Male Viera instead of adding an extra race, but we tried to take player feedback on adding a more beast like race as well as the strong desire to receive Viera. We did expect strong feedback on the gender lock. It was a tough decision, but we decided to do our best to meet both the player feedback and our development team’s vision. It will be very costly to add a new race or genders. So I won’t say no, but I would not like to set expectations high."
    video: https://www.youtube.com/watch?v=ZGezcBuu-mc
    text: https://docs.google.com/document/d/1...8GTvPw4uI/edit


    or this?


    Q: With Viera and Hrothgar being the last new races to be introduced to the game, are there any plans on adding more base customization options to the established races?

    A: As long as it doesn't affect the shape of the body or the different faces, and if these are in fact the last races that we are going to be adding, then there is a possibility that we might expand on that customizable element. If the customization involves changing the shape of the face or the body, we would have to address all the different gear that the characters can equip and with the sheer volume of how much gear we have, we would have to go in and manually update. It is quite difficult. Rather than that, we might have to look at it when we cross the bride, but if it is a customization option that significantly changes the shape of the races body, I think we would be better off to tackle the challenge of just introducing a new playable race all together instead.

    https://www.youtube.com/watch?v=3cKXuet4SyI at time 6:45. I suggest watching until 8:52 for MTQCapture's commentary. Like me, she thought that Yoshi P's answer made it seem like he didn't entirely close the door on adding male viera/female hrothgar, or adding new races.
    (5)

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