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  1. #1
    Player
    Sub-Xero's Avatar
    Join Date
    Apr 2011
    Posts
    240
    Character
    Godric Blackblade
    World
    Ultros
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by RyuSaarva View Post
    that is a very good thing, we don't wan't every item/ achievement to be common.
    Yeah, because if achievements and items were common... wait, what would happen?
    (10)

  2. #2
    Player
    RyuSaarva's Avatar
    Join Date
    Dec 2014
    Posts
    1,094
    Character
    Ryu Saarva
    World
    Phoenix
    Main Class
    Bard Lv 90
    Quote Originally Posted by Sub-Xero View Post
    Yeah, because if achievements and items were common... wait, what would happen?
    I would lose the interest to play the game.
    (2)

  3. #3
    Player
    ErryK's Avatar
    Join Date
    May 2014
    Location
    Ul'dah
    Posts
    2,424
    Character
    Ethan Vayne
    World
    Ragnarok
    Main Class
    Sage Lv 100
    Quote Originally Posted by RyuSaarva View Post
    I would lose the interest to play the game.
    That's a bit of a stretch considering it's just treasure maps.
    (4)



    Baby, tell me, what's your motive?

  4. #4
    Player
    Callinon's Avatar
    Join Date
    May 2014
    Location
    ???
    Posts
    1,557
    Character
    Callinon Soulforge
    World
    Ultros
    Main Class
    Dancer Lv 90
    Quote Originally Posted by RyuSaarva View Post
    I would lose the interest to play the game.
    My that's petty. Also it's not a reason not to remove map restrictions from prior expansions (or create separate map cooldowns for prior expansions).
    (5)

  5. #5
    Player
    Nomuno's Avatar
    Join Date
    Aug 2013
    Posts
    86
    Character
    Vul Kandosii
    World
    Sargatanas
    Main Class
    Lancer Lv 90
    Quote Originally Posted by Callinon View Post
    My that's petty. Also it's not a reason not to remove map restrictions from prior expansions (or create separate map cooldowns for prior expansions).
    No, I rather say I don't agree with this. The older stuff becomes more rare and worth more. Treasure maps were by all definition designed for this. mostly stuff that's mostly rare and mostly rng. Making it common just poops on the whole system
    (0)

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