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  1. #1
    Player
    TaiyouSeishin's Avatar
    Join Date
    Jul 2019
    Posts
    138
    Character
    Taiyou Seishin
    World
    Behemoth
    Main Class
    Ninja Lv 80
    Quote Originally Posted by wereotter View Post
    oh I will fully agree that the other three melee are overturned, especially monk (and I say this as someone who mains monk)

    My opinion is that ninja is about where it should be for rDPS numbers and that the top four jobs that are dramatically outperforming other jobs need to be reigned in to bring them in line with every other DPS.
    It depends on what you mean by in line. The thing i hate about rdps being seen now is that that is what people want to balance around. Which is a problem, because people see it like its still personal dps with "nin is fine they are supposed to do less dps because of utility"
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  2. #2
    Player
    wereotter's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    2,104
    Character
    Antony Gabbiani
    World
    Faerie
    Main Class
    Viper Lv 100
    Quote Originally Posted by TaiyouSeishin View Post
    It depends on what you mean by in line. The thing i hate about rdps being seen now is that that is what people want to balance around. Which is a problem, because people see it like its still personal dps with "nin is fine they are supposed to do less dps because of utility"
    The idea before was that jobs with more damage utility should do less personal damage while jobs without damage utility should do more personal damage. This has been the justification used for black mage and samurai for the past two years. Even in Heavensward you would use dragoon, bard, and ninja, all of whom had lower personal damage than monks and black mages, but you used them because the combined utility meant better overall damage.

    So to me, a job like dancer should bring as much DPS to a raid as a job like black mage. Low personal damage, but its buffs should add enough to a raid to make it on par with a black mage, and this should exist across the roles, not just within the vaccuum of only comparing ranged to ranged, melee to melee, etc

    This is what I say that the other melee jobs, and black mage are over turned. They have too much damage when you look at personal plus raid DPS when compared to every other DPS job in the game.
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