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  1. #1
    Player
    Tranquilmelody7's Avatar
    Join Date
    Jan 2018
    Posts
    419
    Character
    Thepale Rider
    World
    Jenova
    Main Class
    Bard Lv 90
    I would kill to have a skill like Superbolide on DRK.
    If I notified my healer beforehand, I could utilize it whenever it was available for dungeon pulls.

    I agree that it could use some tweaks, but I don't feel it's at all conceptually flawed like Living Dead.

    Hallowed Ground also really needs a nerf.
    I love PLD but I kind of hate how mindless that skill is to use.
    (2)

  2. #2
    Player
    Lodorion's Avatar
    Join Date
    Oct 2013
    Posts
    15
    Character
    Flobby Fraser
    World
    Odin
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by Tranquilmelody7 View Post
    I would kill to have a skill like Superbolide on DRK.
    If I notified my healer beforehand, I could utilize it whenever it was available for dungeon pulls.

    I agree that it could use some tweaks, but I don't feel it's at all conceptually flawed like Living Dead.

    Hallowed Ground also really needs a nerf.
    I love PLD but I kind of hate how mindless that skill is to use.
    Don't get the complaint about Living Dead? You become Immune to Death upon using it instantly. When you would have been KO'ed, you get a new status, which is basically a Countdown timer until you die -if not Healed to full hp in time-. So what's the point? You will always rely on the ability and caution of your healer, no matter if its Superbolide (That needs to be fixed due to a small window where you still die upon using it instead of being instantly invul.) or Living Dead. As DRK, I always had Successful Living Deads pulled off.. And Its a nice Skill tbh^^ But let's keep this Thread Friendly.
    (0)

  3. #3
    Player
    Duskane's Avatar
    Join Date
    May 2018
    Location
    isnt it messed up that goblet is a housing area and not a tiny goblin
    Posts
    4,163
    Character
    Dusk Himmel
    World
    Ravana
    Main Class
    Viper Lv 100
    Quote Originally Posted by Lodorion View Post
    Don't get the complaint about Living Dead? You become Immune to Death upon using it instantly. When you would have been KO'ed, you get a new status, which is basically a Countdown timer until you die -if not Healed to full hp in time-. So what's the point? You will always rely on the ability and caution of your healer, no matter if its Superbolide (That needs to be fixed due to a small window where you still die upon using it instead of being instantly invul.) or Living Dead. As DRK, I always had Successful Living Deads pulled off.. And Its a nice Skill tbh^^ But let's keep this Thread Friendly.
    living dead sucks up healer resource and Dark is punished for it if not healed fully
    no other CD needs a 100% heal or has a death penalty

    super bolide + Benediction is a lack of communication not a problem with the skill
    (1)

  4. #4
    Player
    Tranquilmelody7's Avatar
    Join Date
    Jan 2018
    Posts
    419
    Character
    Thepale Rider
    World
    Jenova
    Main Class
    Bard Lv 90
    Quote Originally Posted by Lodorion View Post
    Don't get the complaint about Living Dead? You become Immune to Death upon using it instantly. When you would have been KO'ed, you get a new status, which is basically a Countdown timer until you die -if not Healed to full hp in time-. So what's the point? You will always rely on the ability and caution of your healer, no matter if its Superbolide (That needs to be fixed due to a small window where you still die upon using it instead of being instantly invul.) or Living Dead. As DRK, I always had Successful Living Deads pulled off.. And Its a nice Skill tbh^^ But let's keep this Thread Friendly.
    You don't need to be healed to full HP after popping Bolide - I can't say the same for Living Dead.

    Also, Living Dead is the only Tank invulnerability skill that has virtually no solo play applications.
    That doesn't feel good at all.

    I will at least agree that Superbolide should grant invincibility immediately upon activation, I won't argue there.
    (1)