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  1. #11
    Player
    Ardox's Avatar
    Join Date
    Aug 2015
    Posts
    270
    Character
    Kaleth Orebiter
    World
    Hyperion
    Main Class
    Lancer Lv 80
    Quote Originally Posted by Fynlar View Post
    If you're trying to insinuate I wasn't riding gcd, you're wrong.

    Still had no problems, unless I had to babysit people who stood in bad. RDM sustained itself fine over any fight I've done in the game so long as I didn't forget about Lucid (which, again, I believe is the actual problem with most people who thought RDM had MP problems).

    It's not that I haven't been playing RDM since 5.0 either; RDM was literally my first 80 and what I brought through MSQ.

    Because one primary reason a RDM would encounter MP issues is raises, which healers also have?

    All I was trying to say is that it shouldn't be seen as a "problem" to have to ride your Lucid cooldown. It's what you *should* be doing anyway. Since they got rid of the hate dump aspect there is literally no other reason to hang onto it.

    Well yeah, it's common knowledge that SPS isn't an ideal stat for RDMs.
    People did the math and even executing your normal rotation perfectly and using LD on cooldown you would have max 15 minutes of fight before running dry. Each Raise was costing 4 minutes on that clock and if you'd die you couldn't count on LD to help you since even on CD it wasn't enough. Also, caster gear tends to have SkS on it so it would have compound the problem sooner or latter. RDM had MP issues. period. and that's why the potencies have been adjusted.

    LD is meant as a tool to help recover if you need to use VerRaises or VerCures or if you're getting raised yourself. It hasn't meant to be a mandatory part of the rotation
    (13)
    Last edited by Ardox; 07-31-2019 at 07:25 AM. Reason: enphasis and typo