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  1. #11
    Player
    wereotter's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    2,106
    Character
    Antony Gabbiani
    World
    Faerie
    Main Class
    Viper Lv 100
    Quote Originally Posted by Drayos View Post
    Tbh RDM doesn’t need support buffs entirely.

    I can heal for 12k, I’ve saved several groups with this.

    It has a instant Rez, it’s good utility overall. (Even if In a bad spot currently)

    Emboldens a good buff for a physical dps group.

    Imho I only think.

    Our Rez should get 3 charges. Instead of upping the mana usage just limit how many times we can Rez.

    I also think readjusting mana values was pretty lazy, I’d of liked to see reprise have a mana restoring effect to it on a 3 charge bases instead. I liked the factor I had to actually look at my mana and keep maximum uptime on things to restore it.

    And the potency changes imho wasn’t enough. For how much more limited our utility is and the loss of several utility from our job roles. I’d of liked to see more potency buffs.
    Red mage just needed better mana management, and if they did that as they did with reduced costs, or by making it so melee moves restored mana, the end result was the same, except this method punishes you less severely for dying. Now lucid doesn't have to stay on cool down, meaning you should have it available if you die while learning a fight. This seems like a good thing to me.

    The reprise change was interesting, though, since now it just reduces your mana by 5 while upping the damage dealt... is the point to now use this along with the rest of our melee combo?

    Edit : I feel like a dummy.... only just today realized Enchanted Reprise is ranged. I had mistakenly assumed this was a melee skill this entire time since every other similar skill was.
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    Last edited by wereotter; 07-31-2019 at 03:55 PM.