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  1. #51
    Player
    Alleo's Avatar
    Join Date
    Jul 2015
    Posts
    4,730
    Character
    Light Khah
    World
    Moogle
    Main Class
    Arcanist Lv 91
    Quote Originally Posted by MomomiMomi View Post
    That requires you be leveling tanks, which not everyone does.

    There should have probably been two tanks.
    Which would have been there if they did not somehow decide to take out two trusts from this system for no reason at all. x_X
    (3)

  2. #52
    Player
    Keumjo's Avatar
    Join Date
    Jul 2017
    Location
    U'ldah
    Posts
    205
    Character
    Dami Nicha
    World
    Coeurl
    Main Class
    Arcanist Lv 43
    I wanted to casually level GNB after my AST beat the story so I did FATES and Trusts, but now I have a problem.

    I'm still unable to get out of Holminster Switch runs, most of my Trusts are lvl 72 and I'm 77. That in itself isn't so bad, but when I go to level a new job, even if I am lucky enough to get everyone to 73 to change up the dungeon, my only Trust Tank is 71 and will not be able to do anything but the Switch, which I've ran a large number of times. (At least I have every single piece of Lakewood equipment for all future jobs EXCEPT my GNB blade, but I digress).

    No matter what, I will have to grind through the Switch like 12 more times just to get him to 73. That's not fun. The Switch isn't a fun dungeon when you have to run only it as a source for leveling your trusts.

    So yes, as someone who is actively using the content and enjoys having the option, I would like at least some way to split up that initial Switch grind. Having multiple dungeons will make it better, but those first 3 trust levels are just blegh. I'm burnt out on it, it's not a hard dungeon but it's not a great dungeon. The banter/chatter is either silent or depressing.
    Could I have planned the execution better? Sure but that wouldn't change how many Switch runs are needed to get a the levels for different content.
    (4)
    Coeurl - Astrologian - Wannabe Fisher

  3. #53
    Player
    Zohar_Lahar's Avatar
    Join Date
    Dec 2014
    Location
    Limsa Lominsa
    Posts
    1,381
    Character
    Zohar Lahar
    World
    Jenova
    Main Class
    Viper Lv 100
    The amount of EXP they get should be higher to keep up with the player.
    (1)

  4. #54
    Player
    Mirhd's Avatar
    Join Date
    Aug 2017
    Posts
    392
    Character
    Ellisuur Muur
    World
    Midgardsormr
    Main Class
    Dark Knight Lv 90
    From the 5.05 patch notes:

    EXP gained by Trust NPCs has been increased.
    (9)

  5. #55
    Player
    zylo1010's Avatar
    Join Date
    Jan 2015
    Posts
    143
    Character
    Zylo Wilhams
    World
    Goblin
    Main Class
    Red Mage Lv 90
    Go figure I got my last trust to 80 just before maintenance
    (0)

  6. #56
    Player
    MomomiMomi's Avatar
    Join Date
    Aug 2014
    Posts
    2,527
    Character
    Momomi Momi
    World
    Behemoth
    Main Class
    Alchemist Lv 90
    Glad I put off using them. I'm still not a fan of trusts, I think they need more. But an improvement is an improvement.
    (0)

  7. #57
    Player
    Windwalker's Avatar
    Join Date
    Mar 2012
    Location
    Gridania
    Posts
    246
    Character
    Talu Seekku
    World
    Balmung
    Main Class
    Warrior Lv 100
    I prefer playing with other players too, its way faster since everyone can aoe.
    (0)

  8. #58
    Player
    LunarEmerald's Avatar
    Join Date
    Aug 2013
    Posts
    1,851
    Character
    Lunar Emerald
    World
    Leviathan
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Mirhd View Post
    From the 5.05 patch notes:
    Let's hope it went from 6 to 3 runs per level.
    (0)

  9. #59
    Player
    Mihana's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    597
    Character
    Sa'hana Zhralyia
    World
    Mateus
    Main Class
    Bard Lv 80
    Something I'd like to know is if Trusts will be applied to all dungeons from here on out or just the Shadowbringers main storyline dungeons that came with 5.0. Because otherwise there is incentive to level them over having them available for the first 5 dungeons of the expansion.
    (0)


  10. #60
    Player Rakshazi's Avatar
    Join Date
    Jul 2018
    Location
    Ul-Dah
    Posts
    131
    Character
    Rakshazi Kshatrazi
    World
    Cerberus
    Main Class
    Paladin Lv 80
    Absolutely agree that the number of runs should be lower. It's kinda ridiculous TBH. After finishing the MSQ you have at least 1 job at level 80, so all other jobs get +50% of EXP gain. Combine it with other bonuses we have (rest, FC etc.) the amount of runs for you to level up is 2-2.5 times lower than your trust companions need to. IT'S DUMB. it's even more dumb if you level up few jobs at the same time, because you will outlevel them anyway and STUCK WITH THE DUNGEONS YOU'VE BEEN IT 100 TIMES ALREADY! It's just not fun. At all. i would like to play an actual game after day of working instead of lame and SLOW grind, because the trust companions don't even use any AoE and only kill one foe at the time... Please, SE, fix this.
    (0)

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