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  1. #11
    Player
    Dogempire's Avatar
    Join Date
    Dec 2015
    Posts
    1,079
    Character
    Okami Amaterasuu
    World
    Faerie
    Main Class
    Paladin Lv 100
    Uhh, assuming energy drain is 150 potency (Which is probably around what it'll be, maybe lower since SE hates healer damage) that's only 450 potency on a 1 minute cooldown.

    I don't see how 450 potency gain every minute is going to make white mage useless, that's literally 1.5 glare and you're forcing yourself to use gcds if any major healing is needed now.
    (5)
    Last edited by Dogempire; 07-30-2019 at 04:03 PM.

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