Please don't draw too much attention to DRG. We're in a very good spot in terms of damage and utility this expansion so hoping and praying that they don't nerf us in any way, shape, or form, even if that means they don't buff us.
Please don't draw too much attention to DRG. We're in a very good spot in terms of damage and utility this expansion so hoping and praying that they don't nerf us in any way, shape, or form, even if that means they don't buff us.
We are, but anyway those two things buggs me out. Especialy the High Jump animation. it's too short and unnoticable. Regualr Jump is more jumpy then High Jump.
At first, it really irked me too. But good riddance after being at 80 for four weeks. You REALLY don't want it to be a slower jump animation again. There is nothing like popping jump just before some orange hits the ground and you explode and die. You do this a lot less now with High Jump.
I share your concern, the DRG is my secondary job after all and I've died a lot like this and still - it doesn't have to be SLOW AF, it just have to be a bit slower. Or, in contrary, make the other jumps animations faster so it didn't stick out like now. It can be another option to tweak the problem.At first, it really irked me too. But good riddance after being at 80 for four weeks. You REALLY don't want it to be a slower jump animation again. There is nothing like popping jump just before some orange hits the ground and you explode and die. You do this a lot less now with High Jump.
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