Results 1 to 6 of 6
  1. #1
    Player
    cactuarzzzz's Avatar
    Join Date
    Jun 2019
    Posts
    375
    Character
    Zzz' Zzz
    World
    Unicorn
    Main Class
    Red Mage Lv 80

    What would happen if Mudra gcd recast time reduced to 0.2 sec?

    I'm curious
    (0)

  2. #2
    Player
    IBLazORI's Avatar
    Join Date
    Aug 2013
    Posts
    48
    Character
    Blazor Prime
    World
    Gilgamesh
    Main Class
    Gladiator Lv 71
    People with excellent ping would benefit more than those without.
    The slower recast helps even it out a little bit more.
    (1)

  3. #3
    Player Seraphor's Avatar
    Join Date
    Feb 2018
    Posts
    4,620
    Character
    Seraphor Vhinasch
    World
    Zodiark
    Main Class
    Gunbreaker Lv 100
    If only there was some way it could collate the mudras client side and then relay the full jutsu over to the server side when you use it.
    (0)

  4. #4
    Player
    wereotter's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    2,105
    Character
    Antony Gabbiani
    World
    Faerie
    Main Class
    Viper Lv 100
    Probably I would mess up more Mudra.... I have at least a few times accidentally hit the same input twice in a row and got bunnied. If the cool down were shorter, at least at first, people would likely mess up the input more often.
    (0)

  5. #5
    Player
    Furious's Avatar
    Join Date
    Aug 2013
    Posts
    334
    Character
    Furious Laughter
    World
    Ravana
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by cactuarzzzz View Post
    I'm curious
    People who don't live next door to a data center would spend a lot of time with funny hats on?

    Ninja is a terribly designed job for an online game where people have widely different pings, let's not try to make it worse.
    (0)

  6. #6
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,870
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by wereotter View Post
    Probably I would mess up more Mudra.... I have at least a few times accidentally hit the same input twice in a row and got bunnied. If the cool down were shorter, at least at first, people would likely mess up the input more often.
    To be fair, is there really any reason to keep that possibility [of bunny-ing]? Our main reason for double-hitting has typically been expected possible packet loss or animation lock conflicts losing the queue if we don't send multiple requests. Were we finally using client side collation, that'd be a non-issue. At that point, why even allow for bunnying? Instead, we could eventually get more complex or separable Ninjutsu down the line without requiring a larger button count spent on additional Mudra.
    (0)