You're argument is making even less sense now. Who do you think is posting those numbers that show DRK is only #2 in damage? People that log in and do dailies a couple times a week?The math I speak of would be the numbers the theorycrafting and high-end raiding communities came up with. They are the ones that have been (and still are) conducting the testing various individuals have spoken of. Their findings are publicly available, though it does seem quite a few people have chosen to ignore said findings in favor of acting like the sky is falling. You are correct in your assertion that DRK is not in a terrible place; it will perform adequately in all tiers of play, though it may not be ideal. Meta-clinging-behavior notwithstanding, DRK is perfectly applicable in most situations. It's functional enough that even some of the more progression-minded players will, as in times past, probably continue to play it despite the fact that its performance is slightly below that of its peers.
Despite the naysayers on the forums, it seems like the current playstyle itself is being fairly universally enjoyed. I myself really don't mind it. What I do mind is the knowledge that I and others whose groups (whether they're actually capable of it or not) like to chase the proverbial bleeding edge when it comes to PvE content are already being told that, due to this slight numbers discrepancy, we will be benched if we don't agree to main one of the other tank options. Is this right? No, probably not. That 200 DPS really doesn't matter much in the grand scheme of things, and the comparative lack of utility can be partially compensated for by clever individuals. It would be much easier to justify the continued use of DRK if they were to bump its DPS a bit. As it lacks in utility and self-sustain, it's only right to compensate it in some other area.
No. It's players chasing your "bleeding edge" of PvE content in this game.
Then why are they posting inaccurate numbers? If the individuals posting these numbers are these "bleeding edge" raiders you claim them to be, then it comes off as a disingenuous attempt at sabotaging DRK by redirecting attention away from the numbers the average player will be able to produce. Jobs aren't balanced around the top 10% of players most of the time but rather the average Joe.
Say what you will, the simple reality is that DRKs do not typically parse higher than GNB and PLD. Claiming they are consistently in second place as far as tank damage output goes is folly and just hurts the playerbase as a whole.
Last edited by Absimiliard; 07-27-2019 at 06:28 AM.
The thing is, you can't buff the average player without also buffing the top end players. So no. What's disingenuous is masquerading your claim as something it is not. DRK has already proven it has the potential to be 2nd highest damage tank, so you might as well drop the facade and say you want DRK to be #1 in damage.Then why are they posting inaccurate numbers? If the individuals posting these numbers are these "bleeding edge" raiders you claim to be (which a quick examination shows that they aren't), it comes off as a disingenuous attempt at sabotaging DRK by redirecting attention away from the numbers the average player will be able to produce. Jobs aren't balanced around the top 10% of players most of the time, which is what people keep saying.
Yoshida did say its based on the highest possible dmg.Then why are they posting inaccurate numbers? If the individuals posting these numbers are these "bleeding edge" raiders you claim them to be, then it comes off as a disingenuous attempt at sabotaging DRK by redirecting attention away from the numbers the average player will be able to produce. Jobs aren't balanced around the top 10% of players most of the time but rather the average Joe.
Say what you will, the simple reality is that DRKs do not typically parse higher than GNB and PLD. Claiming they are consistently in second place as far as tank damage output goes is folly and just hurts the playerbase as a whole.
They take into consideration how much dmg a group "should" be doing (within the iLv they set for that fight) THEN they remove 10% of that damage.
They dont take into consideration healer DPS with that number, since its not possible to reach that number at low iLvls, so healer DPS covers the difference.
This was in regards to how they handle people using healers for their extra dmg, to beat out the iLv limitations.
So you saying they base it off of the "average player" is incorrect.
If anything, its based on the dps of the lowest job within that role.
So if DRK is the lowest (at maximum play) then its tailored to the DPS of 2 DRKs at maximum, then -10% for both of them. (They also average out the DPS of DH/crit, so they wouldnt take into consideration a run with a lot of lucky crits/DHs.)
Last edited by MaraD_; 07-27-2019 at 09:51 AM.
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