At this point you know what you are getting with FF14.... wishing it was something else isn't going to change the product.
At this point you know what you are getting with FF14.... wishing it was something else isn't going to change the product.



Yeah I think I’ll have to resign myself to just playing it for the story too. That’s whats mostly kept me playing the game tbh, before it was the thrill of unlocking new classes and trying them out, but that of course wears out very fast. If the story wasn't so great I’d have likely stopped playing permanently even.



Just thought I’d also clarify something: FF14 is definitely very successful right now, and that’s fantastic. I’m just sharing my perspective as a veteran player. I totally get how this game is incredibly fun and stimulating to many newer players, or familiar and just great for a lot of other vets, but I’m just sharing my view as another type of player who, yes, loves this game and the impact it’s had on my life in a positive way, but am concerned about it’s future unless we see any indicators of change.





If the game were to change to the extent that it's no longer boring every 6 months gameplay wise, at that point it's not the same game anymore.
I'm not playing this for it to turn into BDO 1 patch, Tera the next, wow the patch after that, age of conan after that.
I like xivs gameplay. It's why I'm still here. That and the story. Changing that would make this not the game I signed up for anymore.
I've never unsubbed, been here since 2.0s launch, and much of 1.0, including the beta, all of 2.0s alphas and betas.




Xiv is comfort food. You return to it once in a while precisely because it's always familiar and reliably good.Hi everyone. I’ve played the game since ARR and I absolutely adore the story and world of FF14, but there’s one glaring issue with the game that’s getting more and more apparent as it ages. The combat, jobs and general lack of innovation surrounding them is feeling pretty stifling at this point. When you boil the jobs down, many of them feel like clones or reskins with no customisation or innovation. Obviously it’s an MMO and that dictates how much or little they can really experiment without making jobs unbalanced, but they err so much on the side of familiarity It’s stifling. It just feeling so boring now and it’s really detracting from the game experience for me.
I’m struggling more and more to enjoy the jobs as the game gets older, what do you guys think?
If you have it every day for years you'll get sick of our.
I'm actually enjoying the combat more now that it (to me) flows better, story was great, I haven't ran out of things to do. Tell me, what other mmo DOESNT repeat the formula that works for them? wow? same thing eq? same thing eso? same thing lotr? same thing. Don't act surprised
Go ask Ion Hazzikostas how all the "innovation" has been going for him and his dev team.Hi everyone. I’ve played the game since ARR and I absolutely adore the story and world of FF14, but there’s one glaring issue with the game that’s getting more and more apparent as it ages. The combat, jobs and general lack of innovation surrounding them is feeling pretty stifling at this point. When you boil the jobs down, many of them feel like clones or reskins with no customisation or innovation. Obviously it’s an MMO and that dictates how much or little they can really experiment without making jobs unbalanced, but they err so much on the side of familiarity It’s stifling. It just feeling so boring now and it’s really detracting from the game experience for me.
I’m struggling more and more to enjoy the jobs as the game gets older, what do you guys think?



Yep, we need a warrior of darkness to break the stasis energy/light that has engulfed Eulmore Fantasy XIV, to free us from the gameplay/lore meols from Vauthry-P.
I love it. As a RP'er, i usually make my own content anyways xD.


Nope, I’m not
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