I would delete Delirium, and would make Living Shadow to copy our actions during it's duration, dealing the same damage as us. I don't like Delirium as a WAR copy.
I would delete Delirium, and would make Living Shadow to copy our actions during it's duration, dealing the same damage as us. I don't like Delirium as a WAR copy.
If LS began attacking immediately it's duration would be decreased to match, it is 21 seconds so it can have the cool intro, same for MCH Queen robot. I think it would be 18 seconds instead if I remember what time it actually starts attacking.
As well last I remember all of LS's attacks do the same amount of damage just using different animations so you aren't losing anything from it doing AoE attacks.
Not from this quote but I like the idea of LS generating MP for us as well though it should be a low ball number, 200 max per attack.
really? cause it's very easy to see here https://www.fflogs.com/zone/rankings...ps&class=Tanks that DRKs are doing better than WARs for the most part. On the one fight a WAR is higher than a DRK the difference is around 200 dps, whereas on two of the fights WARs didnt even make it to the top 10You really aren't, though. Extensive testing has shown that dark knight is indeed the weakest of the tanks in terms of damage output. Regardless of what people's personal experiences have been, even allowing for optimal conditions and play wasn't enough for DRK to equal WAR during testing.
That would be kinda neat, especially with the new delirium.
But I doubt SE will do something like that.
https://www.fflogs.com/zone/rankings...ps&class=Tanks
IF you take the top 10 averages of each tank, i got this.
1. GNB 8644.1
2. PLD 8558.54
3. DRK 8465.2
4. WAR 8179.61
I have 2 big gripes about Fray as he currently is. First is how long the cooldown timer is for him. I love how cool the skill looks but with a 2 min CD we just see him so infrequently. I wish that it was on a 1 min CD or shorter, even if his damage output would have to be lowered to compensate it. The second gripe is the initial start up animation being counted on the timer. If they want us to have him up for 18 seconds just don't start the clock until the windup animation is done.
If I was able to make a personal wish for the skill, I'd wish that Living Shadow would consume our Darkside buff and then when we'd use Edge or Flood of Shadow, it would refresh his timer instead. This would even make sense from a lore standpoint as we're "unleashing our inner darkside" and it would justify the large icon they gave us just for Darkside. I know that it won't happen but it'd be kewl AF if it did.
You know I feel like we were supposed to be able to keep him up for longer, there's no way they made a cool looking gauge just for those few seconds (they probably did). But it would awesome to keep him up longer or just have a shorter CD. Or maybe shorten the CD if we proc dark arts (though maybe that sounds better on paper).I have 2 big gripes about Fray as he currently is. First is how long the cooldown timer is for him. I love how cool the skill looks but with a 2 min CD we just see him so infrequently. I wish that it was on a 1 min CD or shorter, even if his damage output would have to be lowered to compensate it. The second gripe is the initial start up animation being counted on the timer. If they want us to have him up for 18 seconds just don't start the clock until the windup animation is done.
If I was able to make a personal wish for the skill, I'd wish that Living Shadow would consume our Darkside buff and then when we'd use Edge or Flood of Shadow, it would refresh his timer instead. This would even make sense from a lore standpoint as we're "unleashing our inner darkside" and it would justify the large icon they gave us just for Darkside. I know that it won't happen but it'd be kewl AF if it did.
What if they made Living Shadow a passive? Instead of something you execute unto itself, they could make it so certain abilities call the shadow to battle momentarily, where it performs a duplicate of the attack you'd just done. This would require it to be made significantly weaker than it currently is, but the end result would be getting to see a lot more of Fray. Would also probably make the ability way easier for them to balance.
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