I'm afraid you have it backwards. The bulk of multihouse owners are very public about what they are doing. After all, we are playing within the rules. So as it is, you can already quantify those houses. Hence why I think this person's refusal to share said statistics is hilarious as they are available to everyone who decides to look into it.
Thanks for typing that out as it allows me to expand on it since you did not cover what is arguably the most important detail. Personal housing.
You talk about greed, I think a couple hundred millions in compensations to players who have been penalized (and sprouts) on my server due to this system isn't very greedy. Not to mention the gil that was given away on other servers in more recent history. Then there's the houses we have given away to small rank 6+ FCs on our server, obviously an act of pure greed...
But back on topic.
If we are denying ~20 other players access to housing, how many players are blocking others by taking advantage of the lengthy auto-demo?
The answer is more than ~20.
How many players willingly let their house actually get auto-demolish after 45 days.
The answer is more than ~20 (I can actually quantify that one around 90 at any given time on my server).
How many personal house owners do not have a single tenant?
The answer is more than ~20.
How many personal house owners are preventing small FCs from obtaining a house despite being capped on the amount of tenants?
The answer is more than ~20.
There are about 1,250 FC houses on Gilgamesh as of last week (we actually keep track). Let's say there's 5 plots available per day, that makes 3,065 personal houses. Until those 3,065 players collectively stop taking advantage of the timer, relinquish their plot right away when they are about to cancel their subscription, have 3 tenants per house, why should we feel any sort of guilt for our actions?
There are far more players doing far more damageable actions than us, but no one talks about them.
We can go back and forth about what's good in theory and what doesn't actually work/apply. Just like the potd mount, in theory anyone can obtain it. Realistically, it's more convenient for most people to purchase it. Same thing with housing, but I think we'll have to agree to disagree on that one.
I have absolutely no problem with someone doing the right thing and avoid wasting their free time or use automation to acquire a house by purchasing an FC house from another player. My reasons are in the reply to the person above if you are interested. Scamming is actively punished by game moderators as it is actually prohibited in the ToS (unlike house trading). I've actually had to deal with two entities who tried and well... let's just say I got the money back and they mysteriously stopped playing so I ended up acquiring their plot anyway. The amount of players that are getting scammed through housing is so ridiculously low that the subreddit dedicated to house trading has nothing but a single user in the list of players to avoid.
Gilgamesh has maintained a high population count for most of it's lifespan. On top of having character creation restrictions, we're getting near to 2 years combined of total lockdown. Funny enough, as of right now, there are 7 plots available. There is most definitely plots available on every server when someone actively looks for them.
Players are upset for the wrong reasons. Either because they do not understand how this system works and how it worked before or because it's easier to complain. Usually its both.
I absolutely support the idea of making housing hard to obtain, but in it's current state, it's a complete joke. I mean come on, we managed to acquire the equivalent of a ward on one of the highest populated server without needing any grandfathering. We're not being cheap with our past and present neighbors either....
If SE was to double the value of every plot, there wouldn't be a shortage. Players with 7M could easily get a house and the players who can barely obtain a house at the moment would still be able to acquire a house at its minimum value. Ideally, the prices should be multiplied by more than 2, especially on my server but the wealth distribution is changing throughout data centers so I wouldn't mind seeing prices based on a data center basis. Is SE was to bring back the 2.1 chart, the "housing crisis" would be over pretty quickly.
Arguably, it is much more faster to acquire a house through trading than completing 99 runs of a trial. Personally, we could obtain a house faster than completing a single run of that trial...
Oh no, I think we actually do agree on the situation but not with the details. Personal housing is the reason why we are in this situation. Prices being laughably low is not so far behind.
I would like to actually thank you for debating this subject with me. The overwhelming majority of players on here are completely unable to do so...![]()


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