It does feel dumbed down, though TBH not like we used threat combo much in the past either way, not mentioning swapping back to tank stance. At least openers were more interesting.
What they should have done is making it impossible to hold aggro no matter what without regular stance dancing. What they did is they literally "threw the baby out with the bathwater" - gutting whole threat management out of the game turning stance into braindead x10 threat multiplier. And at the same time they were too lazy to replace the dps "rotation" with something more interesting than having only 1 basic combo.
OTOH at least we are not dumbed down to SCH level, that now presses only 1 key.