I main AST and honestly in leveling content, when i am screwed with 2 ranged, i see myself dropping melee cards on tanks aswell. I know a melee card is still better on a dps than a tank, but i dont care with this mess.
I main AST and honestly in leveling content, when i am screwed with 2 ranged, i see myself dropping melee cards on tanks aswell. I know a melee card is still better on a dps than a tank, but i dont care with this mess.
It's not though.
6% on a tank is better than 3% on a ranged DPS.
E.g.
Tank doing 7,000 gets a 6% buff to boost them to 7,420
Ranged DPS doing 10,000 gets a 3% buff to boost them to 10,300
Although looking at those figures now... hardly seems worth pointing it out.
Only case would be with a bad tank (sub 6,000) and a good BLM (maybe 12,000)
Last edited by Seraphor; 07-24-2019 at 06:21 PM.
I barely to never see a Tank pulling high enough numbers in leveling dungeons to justify this.It's not though.
6% on a tank is better than 3% on a ranged DPS.
E.g.
Tank doing 7,000 gets a 6% buff to boost them to 7,420
Ranged DPS doing 10,000 gets a 3% buff to boost them to 10,300
Although looking at those figures now... hardly seems worth pointing it out.
Only case would be with a bad tank (sub 6,000) and a good BLM (maybe 12,000)
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.


Reply With Quote


