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  1. #1
    Player
    Averax's Avatar
    Join Date
    Mar 2015
    Posts
    2,446
    Character
    Ven Black
    World
    Coeurl
    Main Class
    Black Mage Lv 100
    I find AST has a lot of cooldowns that don't really do much. Celestial Opposition and Collective Unconsciousness need buffs to potency and/or reduced cooldowns. Celestial intersection needs a little love for diurnal effect, and a lot of love for the nocturnal effect. The little diurnal barrier is nice, but honestly doesn't block much, should feel more like the lovechild of divine benison and adlo, and the regen on the nocturnal effect should at least be comparable to aspected benefic.

    The card system feels kind of bloated for how simple it is. You draw 3 regular cards to get your correct signs for Divination, then you spend the rest of your time drawing ladies and lords, and since Divination and Sleeve draw are on the same cooldown, you basically spend all of your time turning your cards into ladies and lords.

    I almost feel like they should reverse the order in which the cards are drawn, like you start by drawing a lady or a lord, then convert it into the bole/balance/ewer/spire/spear/arrow. They could even return the old effects to the cards that way. That way you start by always drawing your "damage" card, and then draw extra bonus effects.

    I also hate draw and play being two separate buttons so much that i made a macro to unify them again
    /ac "play"
    /wait 0.01
    /ac "draw"
    /macroicon "draw"

    It's functionally the same as it used to be this way. If you try and draw another card while you have one drawn with this macro, it will use the drawn card first before trying to draw another.

    It's been really nice since AST has a lot of button bloat with the card gimmicks.
    (1)
    Last edited by Averax; 07-24-2019 at 11:21 AM.

  2. #2
    Player Seraphor's Avatar
    Join Date
    Feb 2018
    Posts
    4,620
    Character
    Seraphor Vhinasch
    World
    Zodiark
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Averax View Post

    I also hate draw and play being two separate buttons so much that i made a macro to unify them again
    /ac "play"
    /wait 0.01
    /ac "draw"
    /macroicon "draw"

    It's functionally the same as it used to be this way. If you try and draw another card while you have one drawn with this macro, it will use the drawn card first before trying to draw another.
    Wait macros only work in integers and rounds up, so you're waiting a whole second, not 0.01s

    We actually have the same number of buttons for cards, you can just put Play where you used to have Spread, and think of it as automatically Spreading your card.
    (1)

  3. #3
    Player
    Averax's Avatar
    Join Date
    Mar 2015
    Posts
    2,446
    Character
    Ven Black
    World
    Coeurl
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Seraphor View Post
    Wait macros only work in integers and rounds up, so you're waiting a whole second, not 0.01s

    We actually have the same number of buttons for cards, you can just put Play where you used to have Spread, and think of it as automatically Spreading your card.
    I've tested this, and no, it's as snappy as if i were drawing like normal. First i tested it with a 0.5. and then i went down to 0.01 and there was a noticeable difference.

    It could be rounding up to 0.1. But wait macros can do decimal points. People need to be able to macro things to work with the GCD after all.
    (0)
    Last edited by Averax; 07-24-2019 at 09:40 PM.

  4. #4
    Player Seraphor's Avatar
    Join Date
    Feb 2018
    Posts
    4,620
    Character
    Seraphor Vhinasch
    World
    Zodiark
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Averax View Post
    I've tested this, and no, it's as snappy as if i were drawing like normal. First i tested it with a 0.5. and then i went down to 0.01 and there was a noticeable difference.

    It could be rounding up to 0.1. But wait macros can do decimal points. People need to be able to macro things to work with the GCD after all.
    No, this is a well known limitation of Macros. They can't do decimals, that's precisely why you can't string GCDs together, because you can't 'Wait 2.5s, it's 3s minimum.

    It could be that your 0.01 doesn't round up, but registers as 0 because it only takes the first decimal place and rounds up.

    https://www.youtube.com/watch?v=qshNKeDENlk
    (2)
    Last edited by Seraphor; 07-24-2019 at 11:26 PM.

  5. #5
    Player
    Averax's Avatar
    Join Date
    Mar 2015
    Posts
    2,446
    Character
    Ven Black
    World
    Coeurl
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Seraphor View Post
    No, this is a well known limitation of Macros. They can't do decimals, that's precisely why you can't string GCDs together, because you can't 'Wait 2.5s, it's 3s minimum.

    It could be that your 0.01 doesn't round up, but registers as 0 because it only takes the first decimal place and rounds up.

    https://www.youtube.com/watch?v=qshNKeDENlk
    Either way, i tried not having /wait in the macro (i don't know if that would be the same as having a /wait 0 or not) , but it wouldn't work without it, and it's definitely not taking a whole second.

    Edit: logged in and changed my macro to a flat 0, so yeah it was rounding down to 0. Anyway, is great macro, would recommend for ASTs who miss the draw/play on the same button.

    Edit 2: i tried removing the /wait from the macro all together for giggles and it's working now??? and it wasn't yesterday??? okay, game...
    (0)
    Last edited by Averax; 07-25-2019 at 03:40 AM.