These are all completely over the top.
Everyone keeps forgetting that the primary purpose of nascent is to help SOMEONE ELSE. You know, the damage mitigation? its intervention, or casting tbn/heart of stone on your buddy while raw is the equivalent of shelltron/tbn/hos on yourself. Just having both is the same as every time you cast tbn on yourself you can cast another for free on a party member. Thatsa MASSIVE buff.
No. No. No. Tanks are finally in the same ball oark defensively. We dont need mega blood bath every 25 seconds because reasons while also giving heals and mitigation to a partner while also having raw 24/7. The fact nascent does anything for the caster is already surprising compared to the other tanks equivalents.
Onslaught. Its fine. You want to turn it into a 200 potency ogcd woth a 10 second recast. Jesus no. If war needs damage just buff its potencies. We do not need to turn a gap closer into stormbloods dark arts spamming it all day for no reason. No.
So you want to just steal dark knights dark side. Apy with ogcd. Get damage buff. Amidst the cries of homogenization. Nope. 3gcds in a single target fight for ramp has always been fine. You cant blow your load before trick and other jobs synching up anyway. If your worried about dungeons id reccomend using your kit to maintain eye and stop letting it fall off between pulls. You can fix eye maintenace by playing properly.
Goring blade 2.0. It would literally do nothing for war. We already maintain damage every 30 seconds with eye. Your just swapping all damage buff for a dot (and then cloning darkside for war). Your change changes literally nothing about how war plays. Eye every 30 sec. This is completely unnecessary. If you want war to do more damage there are far less convoluted wats to do it. Like increasing potencies instead of all this surface level ability swaps thay dont change gameplay in the slightest.
Chaotic cyclone circle of scorn? Why. What does this add? Again if you just want to shove more damage i to wars kit there are simpler ways to do it. War has never been focused on dots. It was the 1st to loose theirs and other jobs made better use of fracture than war did when it was here. Its not in wars MO to stack dots. They smash things with unparralelled powerful strikes. All these extra proposed dots dont even fit wars identity. Its just an excuse for damage.
Thread after thread of onslaught and nascent 'changes' to some of the most reasonably balanced skill currently on tanks. Eye suddenly is a problem for the 1st time in 5 years. Can we stop making up problems that arent even there? If everyone is SOO unhappy with wars damage, you dont need to come up with subtle ways to fix it. You can just increase potencies instead of ruining perfectly good skills as DPS spam actions.