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  1. #1
    Player
    Inuk9's Avatar
    Join Date
    Feb 2014
    Posts
    566
    Character
    Cacho'rro Dos'ventos
    World
    Behemoth
    Main Class
    Machinist Lv 80
    Quote Originally Posted by NyneSwordz View Post
    It's not always a dps gain to use onslaught to prevent overcap as opposed to delaying a combo gcd to fellcleave.

    And no, it is not easy to understand the concepts of this job precisely because of tedious nonsense like guage manipulation and why they should adjust onslaught so that it is ALWAYS okay to just delay a gcd to dump rage into fc, especially because of job mechanics/traits like reduction of infuriate cooldown and infuriate empowering fc to inner chaos.
    If you show me your logs proving that I will be happy to agree.
    (0)

  2. #2
    Player
    whiskeybravo's Avatar
    Join Date
    Nov 2013
    Posts
    2,840
    Character
    Whiskey Bravo
    World
    Leviathan
    Main Class
    Warrior Lv 100
    Quote Originally Posted by NyneSwordz View Post
    It's not always a dps gain to use onslaught to prevent overcap as opposed to delaying a combo gcd to fellcleave.

    And no, it is not easy to understand the concepts of this job precisely because of tedious nonsense like guage manipulation and why they should adjust onslaught so that it is ALWAYS okay to just delay a gcd to dump rage into fc, especially because of job mechanics/traits like reduction of infuriate cooldown and infuriate empowering fc to inner chaos.
    The issue isn't really overcapping as such, it's more about optimization in your particular group. Spending gauge is easy, but if you have party buffs to be concerned about then you have to manage your gauge and combo flow accordingly to take advantage of them. It's not that using Onslaught once after IR is a DPS gain, it's that using it allows you to perform an extra Path instead of re-writing Eye early, or not having Eye fall off because you didn't account for the extra GCD using Fell Cleave consumed, etc. It allows you to change the flow of your combo so you can be capped at 100 with Path prepped for 4 cleaves + Upheaval in a trick attack window. At the end of the day it's about maximizing every GCD. You don't have to if you don't want to. There's nothing preventing you from using FC to burn gauge instead of babysitting it, but the option is there for people who do want to try and squeeze everything they can out of each GCD.
    (0)

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