
Originally Posted by
HWalsh
There is observable factual data that we (and you) do have to admit. Once that data is admitted to, and it has to be at this point, it creates legitimate cause for alarm.
In design philosophies, WoW and FF 14 have different cores.
WoW is less MMO*RPG* and more MMO-ESport. They actively highlight it, promote "world first" events, etc.
ESports are about optimized performance. There is a "Bro mentality" where "tough love" is normal behavior, especially when sport-level adrenaline is pumping.
In an ESport telling someone, "Start pulling your weight!" Is completely normal. "If you can't hack it we can bring in any number of others who will! That upsets you!? Get gud!" In WoW it's acceptable to call out parse numbers, mock openly, call out equivalent to gear scores, etc
That's NOT tolerated in FF XIV. While some players use parsers (I've opted out of those personally), they can't, in game chat, rip you over the parse. Doing so is a violation.
It's just different intended designs of both games. FF XIV is a story driven MMO*RPG* with little-to-no ESport support. You can't talk about parsing, shame players, can't be a jerk to "toughen people up." You must complete story quests and side quests to unlock them.
FFXIV encourages level 80s to play with level 20s. They incentivize rewards for re-completing content with players doing it for the first time. That kind of thing doesn't exist in WoW. In WoW story is secondary and PVP/Raids are the focus. The end game isn't A game, it is THE game.
The reason people are concerned about the WoW Refugee Situation is the ESport mentality, when injected into an RPG society is toxic.
Is that gatekeeping? I don't think so.
If you're hanging out for some casual fun, and someone breaks out a copy of Street Fighter 5 everyone has fun until that one guy, and we all know "that" guy, starts telling everyone how to play, who to play, and starts quoting things like "frame data" and "punishment mechanics."
Things become a LOT less fun.
What this means:
I'm an RPG Player. I won't touch a raid. I was traumatized by WoW raiding so badly that I'm afraid to try it in FF XIV. I *want* to try a raid, but I'm legitimately terrified of it. I would need to look up a raid video on YouTube, follow a written guide, etc, triple check my gear score, and then I'm afraid I'd face blow back for opting out of being parsed.
All of that is due to WoW trauma.
Now we are getting a massive influx of WoW players who, to them, that is normalized behavior. To them that is how MMOs are supposed to be played. That is a much larger percentage of the WoW player base than it is the FF XIV player base it does mean that the number of those ESport players, percentage-wise, is on the rise.
Thus, I'm sorry to say it, but the WoW exodus is a reason for us to legitimately be concerned.