Quote Originally Posted by reyre View Post
If i understood correctly the main point is that customization, will either make the game better (or more interesting) or fix some issues, both of those notions are deluded, however the mian point that i was trying to make is that customization simply doesnt work well on this game for the reasons you are stating.

Besides that everything looked the same gear wise and materia wise for every player, its kind of a lie at least for MNK, since you could have some variance in SkS, going from 900-1200, that implied that everything in that spectrum was viable (and there was no need for customization) so, for MNK at least, you could see a huge diference (in materia and gear) between one player and another both being perfectly viable for end game (and casual content), to certain degree at the end of ARR was the same because of SCH speed boost so there was some diversity gear and melds wise (not taking into account accuracy at the time).
Saying that someone is deluded is attacking the person, not the argument..

To be honest, I don't even know where I stand in the debate, I was just trying to steer the debate in the right direction. It is a recurring complaint: the end game is only about getting the last gear or getting something to glamour unto the last gear. Now I feel I must point out right away that I don't mean recurring = major.

Now, players having the feeling their decisions matter does make the game better (see game theories on player agency). I don't know what the solution would look like, but I feel the debate and propositions OP have put forward is an example of player wanting their choices to matter in the game