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  1. #1
    Player
    Krotoan's Avatar
    Join Date
    May 2013
    Posts
    3,591
    Character
    Krotoan Argaviel
    World
    Sargatanas
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Azureskies View Post
    If china was only able to sell to china and someone from any other country went and bought "X" amount of "Y" good and then they go and sell it in their home country for a 75% profit what happens? The prices in china (that can ONLY SELL THE THIS CHINESE) go up to the lowest common denominator (being the highest priced country). Hurting china immensely by not being able to sell directly to that/those countries.

    Let the sellers themselves put it up on those servers so the middle men get 0% cut or restrict the markets. If pooling the markets so it is just one MB is not possible right now due to technical limitations then it needs to go back to restricted per server because this is insane.

    Copied from another post I made but sums it up pretty well as to why it is a bad why to go about trying to balance out markets.

    How does this still figure though if the same people the person buying cheap and selling TO can travel to the other servers anyway? It costs nothing to them to shop prices. If people want to pay a premium to be lazy that's fine, but intelligent buyers are shopping around now. This isn't the same as international trade since there is no infrastructure cost other than time.
    The only thing I can see this affecting is people who corner markets simply because of limited availability or population. A person who used to be able to sell say.. the Taoist shirt at 30 mil because nobody on their server was organized enough to do the runs or nobody was doing the runs or nobody bothered to level the necessary skills now has to sell it cheaper because on the larger servers in their data center its a more reasonable 2 mil (or whatever it is right now, I bought mine a long time ago) .

    The only thing I see this "ruining" is huge profit margins for crafters on smaller servers.


    Yes this hurts your profits, but that Gil also goes farther now because those same crafters/farmers can take advantage of the cheaper prices as well.


    If your goal however was only to build Gil because you like high numbers... well that does suck, but that's not economy, that's just greed.
    (7)
    WHERE IS THIS KETTLE EVERYONE KEEPS INTRODUCING ME TO?

  2. #2
    Player
    Azureskies's Avatar
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    Sep 2017
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    21
    Character
    Azure Dawn
    World
    Leviathan
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Krotoan View Post
    This isn't the same as international trade since there is no infrastructure cost other than time.

    The only thing I see this "ruining" is huge profit margins for crafters on smaller servers.
    That is why I phased it the way I did. There are tons of details about real life that don't apply to the game (and vice versa).

    Take the chocobo leveling onion. It used to sell for 100-150k or so when i left the game. Now it is well over 600k (it was 1 mil when I got back right after Shb release but has gone down and then back up to ~800k). The only reason for this price difference would be the MBs are now linked. So why should I, someone that doesn't craft anything and doesn't do a lot of game economy stuff pay for lower pop servers greed?

    I don't make all that much gil per week so why should I have to pay ~600% higher prices for things?

    My end point is they should have never went through with this with you only able to buy. Make it a totally linked market (or at least have the ability to sell on any server you want).
    (1)

  3. #3
    Player
    Krotoan's Avatar
    Join Date
    May 2013
    Posts
    3,591
    Character
    Krotoan Argaviel
    World
    Sargatanas
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Azureskies View Post
    Take the chocobo leveling onion. It used to sell for 100-150k or so when i left the game. Now it is well over 600k (it was 1 mil when I got back right after Shb release but has gone down and then back up to ~800k). The only reason for this price difference would be the MBs are now linked.
    Or.. the demand went wayyyy up because lots of people have resumed playing? There are many items that used to sell for astronomical amounts that have now reduced. It's difficult to pinpoint a cost increase or decrease of one particular item to the link, but the downward trend in pricing across MOST items says to me that overall it has reduced prices rather than increase them.


    Quote Originally Posted by Azureskies View Post
    So why should I, someone that doesn't craft anything and doesn't do a lot of game economy stuff pay for lower pop servers greed?

    I don't make all that much gil per week so why should I have to pay ~600% higher prices for things?
    I'm not sure what your personal income has to do with supply and demand? If things prices have moved up you should be able to find something to sell (acquired through gameplay) to increase your own profits since items accross the boards would have gone up and the price is just a reflection of gil inflation, if the price of just one item has skyrocketed and the price of everything else has tanked there is likely a different reason for that items increase.

    Quote Originally Posted by Azureskies View Post
    My end point is they should have never went through with this with you only able to buy. Make it a totally linked market (or at least have the ability to sell on any server you want).
    While I still don't see the harm and have not felt any sort of disparity (though I may be less affected having always been on a relatively large pop server) I think the limitation right now is because they CANNOT allow selling right now, not that they do not want to.
    (4)
    WHERE IS THIS KETTLE EVERYONE KEEPS INTRODUCING ME TO?

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