100% this. If there's one thing I can't stand in MMO's it's currency bloat, and FFXIV is one of the worst offenders.
100% this. If there's one thing I can't stand in MMO's it's currency bloat, and FFXIV is one of the worst offenders.
i really dont see a point
beast tribes,Tomestone,Seals all don't have limited use and can grab materials with them
Raid currencies you only have a certain amount of gear you can buy they shouldnt be sitting in your inventory for ages
After a point I thought it would just be easier to add every new currency to the...you know, currency tab. But clearly someone on the team LOVES filling their inventory to the max or there's still some PS3 limitations floating around.
Idk. I can sorta understand the arguments from some players, "Just grab what you want, dump the rest, don't keep anything unless you're after certain gear, etc." I get it.
But. As someone with a limited play schedule, only sporadically joining in these raids (and only the old ones right now, not in 5.0), yes, I am the type just holding onto everything I get, because I don't really run anything often enough to get much. On top of that, going through the gear list just to see what I can get, and how it looks, is menu upon menu, click upon click upon click. So, haven't even really looked to see what, if anything, is worth going after.
But, also, I think I just made a poor transition from ARR to HW, never really understood the token system to begin with, and things just sorta kept piling up. I got used to the Coils system, dangit, where we just got the gear or we didn't.
Let's be real, they could give us 1000 spaces per inventory type (inventory, saddlebag, retainers, dresser) and you'll still fill it up with useless pointless crap and continue to moan about limited inventory. There's a line, and some people just need to get better at managing their hoarding habits.
Maybe you didn't had to deal with f2p games. It is common practice there to bloat your limited inventory with everything in order to let you buy the cash shop bags. And you run into the issue a day after you started to play the game.
Here we just lamenting of some tokens we can safely trash out if not interested to the gear they provide.
I must admit that I haven't played a lot of F2P games. The closest I came to F2P was Black Desert... Which is a game I bought, but which was structured like F2P.Maybe you didn't had to deal with f2p games. It is common practice there to bloat your limited inventory with everything in order to let you buy the cash shop bags. And you run into the issue a day after you started to play the game.
Here we just lamenting of some tokens we can safely trash out if not interested to the gear they provide.
For me, though, it's not the inventory space burden. I run a lean inventory. I just prefer a simpler approach to currencies. If I had it my way, there'd be 1 tome currency and gil, and that'd be it. I don't see what adding anything beyond that actually contributes to the experience, other than confusion.
Happens in buy to play games also. In Elder Scrolls Online you can play for free after buying your copy, but if you want to do any crafting whatsoever you quickly run out of inventory space (even though there's options in game to expand inventory slots). The only real solution in the infinite sized crafting bag ... which is only given to subscribers :PMaybe you didn't had to deal with f2p games. It is common practice there to bloat your limited inventory with everything in order to let you buy the cash shop bags. And you run into the issue a day after you started to play the game.
Here we just lamenting of some tokens we can safely trash out if not interested to the gear they provide.
Then just throw away any exchange object that is not from Deltascape.
But those are not currencies. There is a difference between a currency and an exchange object.
Last edited by Felis; 07-18-2019 at 09:34 PM.
They are currency, they only exist to buy items. Look at beast tribe tokens, look at ventures, they all were currency in the form of items and they were moved to the currency window.
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