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  1. #81
    Player
    Feidam's Avatar
    Join Date
    Aug 2013
    Posts
    593
    Character
    Aenn Do'chas
    World
    Coeurl
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Nariel View Post
    is that so ? really ? I can't remember seeing it happen since years, and when it does the salty boy get put in place by the rest of the group because most people aren't rude jerk. And the guy often got the kick in place of the first timer so yeah, don't know what you DC is but I'm glad its not mine.

    Its always was about proposing to newcomer the best experience possible of them, speedrunner didn't have time to complaign they were out in less than 10 min and didn't even took the time to look behind them, so having a rant in the game chat about "uurrr durr first timer is baaaad" wasn't happenning that often it was a problem.
    I was talking about the past. And some players would put the salty one is their place I agree. But that wasn’t every run and there were a lot of complaints back when it was happening. Enough to warrant the change in SE’s eyes. For the most part I find the FFXIV community in game is quite nice, but we do have a subsection of some rather nasty players. The bad apples always spoil the bunch.
    (1)

  2. #82
    Player
    Nixxe's Avatar
    Join Date
    Mar 2015
    Location
    Ul'dah
    Posts
    1,470
    Character
    Nixx Delumi
    World
    Sargatanas
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Feidam View Post
    Hardly, people got upset all the time. Complained about carrying noobs, flamed them for not watching them in the inn among others. Furthermore, the dungeon was meant to be run with the cutscenes.(in hindsight not the best choice, but it is what it is.) Watching them in the inn was/is not the same. This change is in place to preserve the experience for new players.
    I've never once seen that, despite running MSQ dungeons dozens or maybe even hundreds of times since I first hit 50 in ARR. It's rare that anyone will even take the time to kick people who DC early and never come back. It is exceedingly improbable that such a thing happens with any real frequency if I've never seen it in as many runs as I've done.

    I don't care what you think about the change. I'm simply addressing your sensationalist fantasy.
    (2)

  3. #83
    Player
    Komarimono's Avatar
    Join Date
    Jun 2019
    Location
    Ivalice
    Posts
    386
    Character
    Komari Mono
    World
    Excalibur
    Main Class
    Dark Knight Lv 100
    Sadly, a few places speed runs are quite common, can even lead to deaths and confusion for new players. I recently came back, since friends convinced me the game was fun, it had changed many times since I left in 1.2. I finally accepted, and did enjoy the new experience, the story and quests. But once got into MSQ like Praetorium? I was lost, since the group would run ahead, dragging mobs and not killing them, to take a teleport that I couldn't see since mobs were all dancing around it. I tried to click it several times with no luck, so eventually was killed, missing much of the dungeon.

    When could finally resurrect, was lost on how to get where they were after taking the shortcut, thankfully one player was nice enough to come back, escort me through the place to where everyone was, and since a tank, they couldn't all run ahead anymore. Finally caught up, was at least able to see a few more cut-scenes and clear the place to get credit.

    So yes, some people still treat new or returning players like nobodies, a one actually annoyed the tank came back for me. Is it common? I surely hope not, and eventually once I finish getting to 80 next weekend, I plan to solo it so can see it normally.
    (1)

  4. #84
    Player
    Feidam's Avatar
    Join Date
    Aug 2013
    Posts
    593
    Character
    Aenn Do'chas
    World
    Coeurl
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Nixxe View Post

    I don't care what you think about the change. I'm simply addressing your sensationalist fantasy.
    I glad you have had a better experience in the msq queue than others, but your experience is not the only experience. Also, never did I speak to my personal opinions about the matter. I did say how the dungeon was meant to be run, but only because it’s been confirmed that was their intent and further reiterated by the their changes.
    (1)

  5. #85
    Player
    Nixxe's Avatar
    Join Date
    Mar 2015
    Location
    Ul'dah
    Posts
    1,470
    Character
    Nixx Delumi
    World
    Sargatanas
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Feidam View Post
    I glad you have had a better experience in the msq queue than others, but your experience is not the only experience. Also, never did I speak to my personal opinions about the matter. I did say how the dungeon was meant to be run, but only because it’s been confirmed that was their intent and further reiterated by the their changes.
    Neither is yours, which is why it's inappropriate to grab a couple of random anecdotes and invent an epidemic that has never existed.
    (1)

  6. #86
    Player
    Feidam's Avatar
    Join Date
    Aug 2013
    Posts
    593
    Character
    Aenn Do'chas
    World
    Coeurl
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Nixxe View Post
    Neither is yours, which is why it's inappropriate to grab a couple of random anecdotes and invent an epidemic that has never existed.
    So I guess SE just pulled this change to the cutscenes out of the sky when they implemented it? They had no data suggesting that the new player experience was being interrupted? There was obviously something going on in sufficient quantities to elicit this change. They didn’t just randomly decide to make the change.
    (1)

  7. #87
    Player
    Nixxe's Avatar
    Join Date
    Mar 2015
    Location
    Ul'dah
    Posts
    1,470
    Character
    Nixx Delumi
    World
    Sargatanas
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Feidam View Post
    So I guess SE just pulled this change to the cutscenes out of the sky when they implemented it? They had no data suggesting that the new player experience was being interrupted? There was obviously something going on in sufficient quantities to elicit this change. They didn’t just randomly decide to make the change.
    That is a vastly more general claim than the very specific one you made to begin with. Let's keep the goalposts firmly planted where they started, shall we?
    (1)

  8. #88
    Player
    Feidam's Avatar
    Join Date
    Aug 2013
    Posts
    593
    Character
    Aenn Do'chas
    World
    Coeurl
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Nixxe View Post
    That is a vastly more general claim than the very specific one you made to begin with. Let's keep the goalposts firmly planted where they started, shall we?
    All I said is people complained about carrying noobs, flamed them for not watching in the inn, among other complaints that were hurled about. And in the post before I discussed players behaving badly. That’s a specific as I got. I didn’t move the goal post either. You are the one acting like these things didn’t happen and I’m also not saying you didn’t have all positive experiences. I just pointed out that something obviously happened to warrant the change.
    (1)

  9. #89
    Player
    Vahlnir's Avatar
    Join Date
    Dec 2013
    Location
    Tent In the Middle of Nowhere
    Posts
    9,647
    Character
    Elan Centauri
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Nixxe View Post
    I've never once seen that, despite running MSQ dungeons dozens or maybe even hundreds of times since I first hit 50 in ARR. It's rare that anyone will even take the time to kick people who DC early and never come back. It is exceedingly improbable that such a thing happens with any real frequency if I've never seen it in as many runs as I've done.

    I don't care what you think about the change. I'm simply addressing your sensationalist fantasy.
    I saw it happen a few times, but before the changes I encountered mostly silence as new players were left in the dust while the rest went on to massacre both dungeons. When SE made the changes to MSQ roulette to make watching cutscenes mandatory I had to agree with them. It was all but necessary. I wouldn't have called it an epidemic, but it was definitely an issue.
    (4)
    Last edited by Vahlnir; 07-18-2019 at 03:05 AM.

  10. #90
    Player
    AlliciaCapulet's Avatar
    Join Date
    Apr 2015
    Location
    Limsa Lominsa
    Posts
    126
    Character
    Allicia Capulet
    World
    Jenova
    Main Class
    Scholar Lv 100
    I've run those dungeon lots of time, and honnestly, for someone who is new to the game, making the cutscene unskippable is the best option. That said, with a lot of leveling to do, many player uses that roulette to level up, and, the game is able to tell when someone is new to a dungeon or not. Would it be simpler to simply put a switch where when a new player is detected, you can't skip the cutscene, when everyone did it at least once, you can then skip them?

    I understand people who don't like that roulette, my roommate is one of them and I've seen him afk when heMs doing a run without me, and I told him what I was thinking of that behaviour : there is just 8 persons in the dungeon, without the afk that makes 7, it do make a difference on the speed you clear it. They deserve to be kicked out. When you press the "start" button to begin a dungeon, you need to be ready and active, even if it's braindead content, otherwise just don't queue to it and do something else. But don't be that ***** who just don't contribute.
    (2)

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