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  1. #1
    Player
    Berethos's Avatar
    Join Date
    Sep 2013
    Posts
    1,195
    Character
    Celie Lothaire
    World
    Maduin
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Shurrikhan View Post
    Tbf, I still don't get why the trolley was made a huge deal of. We used it for all of, what, 30 meters, at roughly walking speed, and then just walked from there?

    Feels more like we needed a magic rock to depress a floor-switch than an actual trolley.
    That is basically what we needed...but the purpose of that section was to give room for specific character development as a lead-up to the major events that happen after getting past the gate.

    The reason for our delay in that area realistically could have been anything, so long as it served to set the stage for what came next.

    Quote Originally Posted by MomomiMomi View Post
    Just about everything in Il Mheg and the western part of Amh Araeng falls into this. Please enlighten me how the Nu Mou are important to the story.

    There are quite a large amount of busywork quests all throughout. In every zone you get to you have to go do tedious, meaningless tasks. The kobolds. Finding the "keys" to Titania. The magic trolley that allows us to get through a gate that we could have just jumped over.
    Without those interactions, you'd have a straight shot to whatever big problem/antagonist you're facing in every area you go to...and that's boring. A "story" where you just go straight to the big boss is no story at all.

    Like this game has been doing since it started, it takes the time to show your interactions with various groups in the world the writers have created, allowing for character growth and character moments along the way - the kinds of things that end up making stories special to read, watch, or experience.

    Also, in this particular expansion, a major part of the story is how you've managed to bring so many groups of people together to work toward a common goal to save their world...and that story beat falls completely flat if you don't actually go and do things that inspire the people. Kind of important that all that happens, and it's not going to happen because you waltzed through and jumped over a gate.


    Arguments like yours remind me of those complaints about movies where people say "Well why didn't the characters just do this other thing that would have solved their problem/not caused an issue?" and the answer, obviously, is that if they did that then there would be no story.
    (7)
    Last edited by Berethos; 07-16-2019 at 01:05 PM.

  2. #2
    Player
    MomomiMomi's Avatar
    Join Date
    Aug 2014
    Posts
    2,527
    Character
    Momomi Momi
    World
    Behemoth
    Main Class
    Alchemist Lv 90
    Quote Originally Posted by Berethos View Post
    Without those interactions, you'd have a straight shot to whatever big problem/antagonist you're facing in every area you go to...and that's boring. A "story" where you just go straight to the big boss is no story at all.

    Like this game has been doing since it started, it takes the time to show your interactions with various groups in the world the writers have created, allowing for character growth and character moments along the way - the kinds of things that end up making stories special to read, watch, or experience.

    Arguments like yours remind me of those complaints about movies where people say "Well why didn't the characters just do this other thing that would have solved their problem/not caused an issue?" and the answer, obviously, is that if they did that then there would be no story.
    Yet Heavensward accomplishes the same things without a slew of pointless tasks.

    Of course you place things in between. But you make them interesting and relevant.
    (5)

  3. #3
    Player
    JohnSpawnVFX's Avatar
    Join Date
    May 2018
    Location
    Gridania
    Posts
    915
    Character
    Kaynneth Menad
    World
    Zodiark
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by MomomiMomi View Post
    Yet Heavensward accomplishes the same things without a slew of pointless tasks.

    Of course you place things in between. But you make them interesting and relevant.
    Churning Mists (Moogles) and Hinterlands (Idylshire and doing some chores for Matoya) say hi. Vundu in the Sea of Clouds. Tailfeather and the dragons in Forelands. The formula was exactly the same back then. Why does it get a pass?

    Hint: they're pink and you wear them on your face.
    (7)

  4. #4
    Player
    MomomiMomi's Avatar
    Join Date
    Aug 2014
    Posts
    2,527
    Character
    Momomi Momi
    World
    Behemoth
    Main Class
    Alchemist Lv 90
    Quote Originally Posted by JohnSpawnVFX View Post
    Churning Mists (Moogles) and Hinterlands (Idylshire and doing some chores for Matoya) say hi. Vundu in the Sea of Clouds. Tailfeather and the dragons in Forelands. The formula was exactly the same back then. Why does it get a pass?

    Hint: they're pink and you wear them on your face.
    The only one of those that qualify as anywhere near what we have to go through in this expansion is the moogles. I've done HW story 4 times, I remember quite clearly what goes on in it.
    (1)

  5. #5
    Player
    JohnSpawnVFX's Avatar
    Join Date
    May 2018
    Location
    Gridania
    Posts
    915
    Character
    Kaynneth Menad
    World
    Zodiark
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by MomomiMomi View Post
    The only one of those that qualify as anywhere near what we have to go through in this expansion is the moogles. I've done HW story 4 times, I remember quite clearly what goes on in it.
    So did I recently on an alt. Seemed like the exact same kind of "filler". So I still don't understand why HW gets a pass on it, and ShB gets condemned...
    (7)

  6. #6
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,863
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by JohnSpawnVFX View Post
    So did I recently on an alt. Seemed like the exact same kind of "filler". So I still don't understand why HW gets a pass on it, and ShB gets condemned...
    Same. Went through HW and SB yet again on a new tank alt just before ShB release. HW had objectively more filler than SB* or ShB (though ShB was a bit closer). I feel like the difference is just that ShB far more blatantly jokes about its own filler when it occurs.

    *(Unless one *really* doesn't like the Au'Ra and considers the steps to winning them over entirely filler, instead of just the handful of quests that are more obviously so.)
    (3)

  7. #7
    Player
    Rivxkobe's Avatar
    Join Date
    Dec 2015
    Posts
    536
    Character
    Carmine Altair
    World
    Zalera
    Main Class
    Samurai Lv 80
    Quote Originally Posted by MomomiMomi View Post
    Yet Heavensward accomplishes the same things without a slew of pointless tasks.

    Of course you place things in between. But you make them interesting and relevant.
    Lol ok.

    You keep believing that. /pets

    Also just because you didn't find something "interesting" doesn't mean it wasn't.
    (6)
    Level 80: SAM | SCH | PLD | DNC

    Leveling: AST | WAR | MCH