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  1. #3
    Player
    LegoTechnic's Avatar
    Join Date
    Nov 2015
    Posts
    431
    Character
    Seolla Viltara
    World
    Jenova
    Main Class
    Scholar Lv 80
    Quote Originally Posted by Kurando View Post
    Lucid Dreaming, Ruin II and Emergency Tactics don't need any changes on SCH. If I had to pick anything, I would say combine Summon Eos and Selene in to one single action and have a macro created to switch between them (like with SMN's carbuncle glams).
    Please don't bury Selene! She still has a spark of life, dammit! Don't drive the final nail into her coffin! LIVE, SELENE! LIVE!!!

    Emergency Tactics is by design and should remain, because SCH's initial identity was to have poor AoE healing, and it acts to compensate it without allowing you to spam like other healers. Granted we now have access to quite a few additional ogcd heals so that weakness doesn't really feel much like one, but the spirit of design is still there.

    Lucid Dreaming is a "are you paying attention" check. Removing the need to think about it just further dumbs down the role, and I do not recommend making it passive.

    Ruin II is essential for not only keeping APM up while moving, but its practically the only thing left to use if you want to clip ogcds, since Biolysis doesn't need refresh all that often. Also with its potency increase it isn't nearly as bad as it used to be (though new broil is of course much better). Regardless having a mobile spam DPS spell allows SCH to excel in "bait" mechanics in savage/ultimate better than other healer options (like Ifrit eruption bait), and if SCH DPS falls a little for it that's still typically better than hindering an actual DPS.

    Now that all healer have Repose, I am secretly hoping that Savage will require some form of add crowd-control for which sleep might be useful. Otherwise I fear it may go the way of Protect and heavy-applying spells, both of which had their own rare niche values.
    (14)
    Last edited by LegoTechnic; 07-15-2019 at 01:46 AM.