Quote Originally Posted by Taranok View Post
Okay, but right now BLM doesn't have it and that's a serious consideration to have when you flat out don't have res utility on the caster DPS slot, since not having it puts a ton of pressure on the healers during prog or, on the flip side, removes a ton of pressure from healers if you happen to have a double caster group with smn/rdm.
First let me say that removing raise from casters likewise removes this consideration. My entire point is that the caster role shouldn't be defined by healer abilities and support like raising. That's the healer's job in my opinion, plain and simple.

The current situation is bad though and BLM suffers more for lack of it than it would suffer because of having it.
The state of Red Mage's MP actually has my Red Mage not doing any of the raising whatsoever in EX level content right now. Both healers handle any and all raises unless both Swiftcasts are down, it's one of the healers that died, or it's both of the healers that died. The Red Mage handling any more than that runs them OoM and at the point they're OoM, they're worse than dead.

My Red Mage has actually started leveling Black Mage because, "I do less damage because I have a utility that I can't use in most practical situations. I'm a weaker Black Mage, so I might as well level Black Mage."

So as far as Black Mage suffering because it's "the caster without a raise," at the current moment (I don't know about Summoner), Red Mages are watered down Black Mages because they have the raise. Which again goes back to just getting rid of raise on casters entirely; it's not a DPS's job to have to worry about that.

Also, there is not and can never be such a thing as "glass cannon" in FFXIV because of the way encounters and healing is designed. Fundamentally, every DPS is a glass cannon in the game because of this, even if some of them do more damage than others. Every DPS dies to the same things usually, they can survive the same things, the only difference is whether you have Manaward or nothing at all.
You have a point... until you start telling me some of those glass cannons should do less damage because they can also repair other glass cannons in a pinch. It's not a cannon's job to fix a cannon.