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  1. #12
    Player
    Acidblood's Avatar
    Join Date
    Jun 2016
    Posts
    359
    Character
    Sylvaria Molkot
    World
    Behemoth
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by Numenor1379 View Post
    Thundercloud procs are actually two things in one.
    -- The entire potency of the full DoT on initial hit.
    -- Applies the regular DoT.

    So it is really:
    [70 + 390 + (40 * 8)]/ 2.5s = 312 PPS
    That is only true if you aren't overriding an existing Thunder DoT; i.e. if Thunder is already up then you cannot include the full DoT potency (if any at all) in the base potency.

    The question is around the use of additional Thundercloud procs; i.e. beyond those necessary to maintain 100% Thunder uptime (or near enough to). As such, it is of no benefit to consider the DoT portion of Thunder / Thundercloud (as it either applies universally, or does not apply at all).

    Edit: For context the full 'standard' rotation, which gives 100% Thunder uptime, (and taken in the middle of a fight) would be:
    B3 > Xenoglossy > Sharpcast (weave) > T3 (or TC) > B4 > F3 > F4 > F4 > F4 > F1 > TC > F4 > F4 > F4 > Despair > B3 ...
    (1)
    Last edited by Acidblood; 07-10-2019 at 02:33 PM.