Is there any consensus or argument for anything other than crit right now?
Or is the order of priority for secondary stats still Crit, DHit? I seem to have read somewhere that the idea of SkS GNB turned out to be bad. Any new perspectives?
Is there any consensus or argument for anything other than crit right now?
Or is the order of priority for secondary stats still Crit, DHit? I seem to have read somewhere that the idea of SkS GNB turned out to be bad. Any new perspectives?
Since leveling up kind of does a "soft reset" on secondary scaling, the value of crit currently is diminished because you can't stack enough of it currently to beat out other secondaries.
From what I understand, in general it's Sks until you reach a certain threshold/comfort > Dhit > Det > Crit > More SkS > Ten.
For WAR it's Det > Comfy SkS > Crit > Ten. This is because Dhit is greatly devalued on them due to getting automatic direct hits where the majority of their damage come froms, Dhit only increases direct hit chance and not damage.
The info was taken from The Balance discord.
What would one define as "comfy SkS?" For Warriors, it's been 5 FC in an IR window... for DRK, it's the same for Bloodspiller... for Paladin, it's useless. What SkS would GNB aim for -- furthermore, to what means would SkS serve? Is there a threshold for Gnashing Fang and Sonic Break that we should be meeting? Given the vagueness of "comfy," I'm not certain how to apply this.
For GNB a "comfy" SkS is 2.39-2.40 GCD to get your Gnashing/Continuation opener + DoTs while still able to weave in 3 Cartridge Burst Strikes in, I'm currently at 2.40/2.41 and I'm not having any issues with it with mostly DH in all my gear.What would one define as "comfy SkS?" For Warriors, it's been 5 FC in an IR window... for DRK, it's the same for Bloodspiller... for Paladin, it's useless. What SkS would GNB aim for -- furthermore, to what means would SkS serve? Is there a threshold for Gnashing Fang and Sonic Break that we should be meeting? Given the vagueness of "comfy," I'm not certain how to apply this.
Am I to understand from this that Det now gives a better bonus to WAR damage than more Crit for our burst window? If so I'd like to know where the math is coming from.Since leveling up kind of does a "soft reset" on secondary scaling, the value of crit currently is diminished because you can't stack enough of it currently to beat out other secondaries.
From what I understand, in general it's Sks until you reach a certain threshold/comfort > Dhit > Det > Crit > More SkS > Ten.
For WAR it's Det > Comfy SkS > Crit > Ten. This is because Dhit is greatly devalued on them due to getting automatic direct hits where the majority of their damage come froms, Dhit only increases direct hit chance and not damage.
The info was taken from The Balance discord.
SkS i believe is completely useless for PLD. Do we go dh>det then?
2.38 and you'll be able to use FoF before Riot Blade which is a dps increase. Also remember that PLD's 2nd highest damage is actually Auto Attacks only 2nd to Atonement, as SkS increases AA's and Goring Blade, it can never be called useless.
Last edited by Thela; 07-09-2019 at 11:14 AM.
You can't currently stack enough crit for it to overtake det, but that will change as new gear is released. I've been told the magic number is higher than 3k.
Question: how much is the minimum DH noticeable for tanks?
Crit is still the king for warrior, it increases damage to higher degree than DET when you crit. It affects critical hits a lot more than DET here is the math
https://www.reddit.com/r/ffxiv/comme...tat_intervals/
Every 16 points you gain 0.1% on critical damage, where DET is 25 points per 0.1%
I would never consider taking any SKS on any tank job except maybe GNB.Since leveling up kind of does a "soft reset" on secondary scaling, the value of crit currently is diminished because you can't stack enough of it currently to beat out other secondaries.
From what I understand, in general it's Sks until you reach a certain threshold/comfort > Dhit > Det > Crit > More SkS > Ten.
For WAR it's Det > Comfy SkS > Crit > Ten. This is because Dhit is greatly devalued on them due to getting automatic direct hits where the majority of their damage come froms, Dhit only increases direct hit chance and not damage.
The info was taken from The Balance discord.
PLD has a spell combo, which is not affected, a big part of DRK damage comes from other sources than weapon skills, and on War you sit under 2.4 sec GCD anyway and there is no point to meld it, i have no problem to pull out 5 FC in IR and i have no SKS melds.
Last edited by Nedkel; 07-09-2019 at 05:50 PM.
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