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  1. #1
    Player
    Drayos's Avatar
    Join Date
    Jun 2019
    Posts
    292
    Character
    Sethra Rage
    World
    Odin
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by snipski View Post
    Only melee thats undertuned right now is Ninja, Dragoon is way to strong for how easy it is to play though.
    This is a silly argument...,

    Given almost every job now is easy to play lol.

    I’ve tried plenty of jobs and I’m NGL, they play smooth as hell. They’re not mechanically difficult at all

    Granted I haven’t tried all, and there’s claimed to be 1 or 2 are pretty complex. But I’d honestly say the difficulty between most jobs right now are pretty even.

    to try say Dancer Bard SAM or jobs like this are harder to play then dragoon is crazyness realistically, even SE Admit they're simplifying jobs, this is to allow People access to it and content by taking the Curve away from Jobs and Putting in the content. i've played Machinist bard i played SAM i played Dragoon, none of them i found particularly Difficult to realistically pick up and get the Idea of the goal.

    maybe Summoner is as complicated as they say, maybe Ninja is also , i hear they offer a great depth of complexity to really maximise, however, 2 Jobs out of the 14 which exist Do not set a bar of "difficulty among DPS". so lets not throw around the "its too easy to be that effective" card, because it could be proclaimed to majority of the jobs currently. People not to leave this concept of "my job is harder then yours".. because the only thing that makes a Job hard is what u specifically suffer at doing.

    for example, i've at a point mained almost every DPS Job within the same expansion, and i'll be serious.

    I picked up every one of them faster then Dragoon, i litterally Suck at Dragoon, i couldnt even Survive the fight long enough to get its Opener executed before dying, even though i had Picked up Monk and Ninja and done the same mechanics. Its a shame because i came to this game BECAUSE of dragoon, but i litterally cant play the thing to save my life.

    FFXIV apart from 1 or 2 jobs Realistically come to Muscle Memory, Its just learning a Opener.. learning a Rotation/Priority list its not hard, hence why alot of people in SB proclaimed Summoner was Easymode even tho new players to the job Found it so complicated and punishing to pull off, the games Job System is built to be Easy for a Experienced Player and be initituve enough to give a New player the aid it needs to learn that job. when every job in the game is simplified each expansion to introduce New players into it, ofcourse people who are older to the game will find them easymode, ur suspose to.

    Its just as Simple as that, the problem is, people cling to "difficult" Jobs to avoid this stigma of "your job is Easymode"... while they sit on a Job which is Just as Easy to play. jobs arent made to be difficult, the content is. the difficulty doesnt come from repeating the Exact same set up for the 500th time today.
    (4)
    Last edited by Drayos; 07-09-2019 at 04:58 AM.

  2. #2
    Player
    Noitems's Avatar
    Join Date
    Aug 2018
    Location
    New Gridania
    Posts
    926
    Character
    Noitems Ever
    World
    Goblin
    Main Class
    Gunbreaker Lv 100
    SAM is in a very tough spot because of this, especially with the resistance down debuffs being gone. It's highlighting how it absolutely needs something to stand up when the other 3 melees offer more.

    MNK with Brotherhood and Mantra, DRG with Litany and Eye, and NIN with the godlike Trick Attack.

    All having their own dots, while not as amazing as Higanbana are naturally part of their rotation and don't need a cashout for their gauge to use.

    I leveled up SAM as my first dps to 80 in SHB and I do like how fun it is, but the removal of Hagakure (a staple I loved using in 4.0) and the addition of the absolutely bizarre Shoha don't help it's case. Not every fight is going to have the downtime to maximize on Shoha and also with the meditation stacks being on a timer doesn't even help it in the long run. You're looking at best maybe 200 extra potency (3 ticks) off an OGCD which is nice but I feel we should gradually earn these stacks through other means.

    Hell even if Seigan would add a stack on for landing it, I think even that would be nice to add on.
    (1)

  3. #3
    Player
    BigBossCL's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    71
    Character
    Habu Owe
    World
    Ultros
    Main Class
    Ninja Lv 80
    Quote Originally Posted by Noitems View Post
    MNK with Brotherhood and Mantra, DRG with Litany and Eye, and NIN with the godlike Trick Attack.
    Even with TA, you still do less dps with a NIN in your party because their dps is so obscenely low atm, that you more than make-up for the dps gap by just taking a higher dps job.

    IN a party with a NIN and a party that replaced their NIN with a SAM, the party with the SAM will do more dps.
    (1)

  4. #4
    Player
    Noitems's Avatar
    Join Date
    Aug 2018
    Location
    New Gridania
    Posts
    926
    Character
    Noitems Ever
    World
    Goblin
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by BigBossCL View Post
    Even with TA, you still do less dps with a NIN in your party because their dps is so obscenely low atm, that you more than make-up for the dps gap by just taking a higher dps job.

    IN a party with a NIN and a party that replaced their NIN with a SAM, the party with the SAM will do more dps.
    I know personal DPS for NIN is low but I thought makes up for that by providing the best rDPS through TA. I mean we're talking a 10% damage increase for 10 seconds that would line up with most people's burst phase.
    (0)

  5. #5
    Player
    SwarleyMcSwarls's Avatar
    Join Date
    Feb 2015
    Posts
    172
    Character
    Swarley Mcswarlington
    World
    Zalera
    Main Class
    Lancer Lv 80
    I agree that samurai could use some potency buffs. Close that gap between blm and sam. And slightly widen that gap between mnk and sam. Also, shoha rework/buff plz
    (0)

  6. #6
    Player
    BigBossCL's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    71
    Character
    Habu Owe
    World
    Ultros
    Main Class
    Ninja Lv 80
    Quote Originally Posted by Drayos View Post
    Snipped
    I totally agree. Its actually at the point for me with NIN that the complexity of the job just isn't worth the reward, since as it is currently, NIN is pretty undertuned (TA doesn't come close to making-up the low damage output NIN current does in a EX's). If I'm going to be putting out about as much dps as a job that doesn't require 15 fingers to play, why am I putting myself through all this effort to master a job when its still going to be less useful than everything else? Give me the easier rotation/job and let me contribute more.
    (0)

  7. #7
    Player
    Divinewindx's Avatar
    Join Date
    Jan 2016
    Posts
    34
    Character
    Godric Light
    World
    Gilgamesh
    Main Class
    Dragoon Lv 70
    More like drg is overtuned into oblivion, actually impressed they were able to design a job like drg and shaft sam all expac long, kinda like what they did with monk during hw. Strange how history tends to repeat itself?
    (0)