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  1. #31
    Player
    Snow_Leonhart's Avatar
    Join Date
    Jul 2014
    Location
    Gridania
    Posts
    28
    Character
    Snow Leonhart
    World
    Brynhildr
    Main Class
    Paladin Lv 80
    I've only played two tanks (GNB n WAR)since expansion so i'll comment on those. I leveled GNB to 73. Love the look, hate the gameplay. Its just not fun. You have ONE main combo with not even a minor deviation(like WARs Eye or Path combo ender). You get another combo like every 30sec. And it feels like everything that should NOT be on GCD is. So not much weaving and that bursty feeling. Its mitigation feels stronger than WAR tho. My hp dropped alot slower on GNB in dungeon pulls compared to WAR. So after gettin GNB to 73 i left it and leveled my WAR to 73. It feels like night and day. WAR just feels so much fun. Ive played the other tanks before expac and nothing still feels as good as IR and FC. Plus the decimate spams just melt things. It feels more rewarding playing WAR and just flat out fun IMO. From word of mouth, sounds like PLD is op this expac and DRK is a mess
    (0)

  2. #32
    Player
    SakiKojiro's Avatar
    Join Date
    Dec 2014
    Posts
    98
    Character
    Okita Soji
    World
    Cactuar
    Main Class
    Astrologian Lv 71
    People say DRK is braindead because it is. You literally just use every non-defensive off-GCD on cooldown, hit Edge of darkness every time you have over 6k MP, Use blood immediately when you get it. That's basically it.

    Oh right, and hit 1 2 3 over and over.
    (6)

  3. #33
    Player
    Starkbeaumont's Avatar
    Join Date
    Aug 2011
    Location
    Ul'dah
    Posts
    758
    Character
    Raegen Beaumont
    World
    Spriggan
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by SakiKojiro View Post
    People say DRK is braindead because it is. You literally just use every non-defensive off-GCD on cooldown, hit Edge of darkness every time you have over 6k MP, Use blood immediately when you get it. That's basically it.

    Oh right, and hit 1 2 3 over and over.
    WAR doesn't even use mp. uses beast gauge when ever possible. has less ogcd.
    on top it's gap closer uses ressources when all other tanks don't do so.
    it's 2nd combo finisher is only used once in a while. it's damage buff can't be applied natively during aoe.

    ya, war is much better /s
    (8)

  4. #34
    Player
    Dio_Tiferet's Avatar
    Join Date
    Feb 2016
    Posts
    52
    Character
    Dio Tiferet
    World
    Phoenix
    Main Class
    Samurai Lv 70
    I think gameplay wise Paladin and Warrior are fine both solid and easy tanks slow and perfect for beginners.

    But then we have the reworked DRK which went from fast space action extensive resource management large skillset and a shitload of ways to minmax your dps into a Pseudo WAR clone with little creativity.
    The blood and mp resource system has become so over simplified and easy to manage it may aswell just be there for the aesthetics. Not mention whatever is left of our old skillset is now locked behind 60 to 90 second cooldowns.

    GBR is personally the only tank i now enjoy after the butchering of DRK because it has the most speed and depth in its gameplay something they ruined for old DRK mains.
    (2)

  5. #35
    Player
    shao32's Avatar
    Join Date
    Apr 2015
    Location
    arcadis
    Posts
    2,067
    Character
    Shao Kuraisenshi
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Starkbeaumont View Post
    WAR doesn't even use mp. uses beast gauge when ever possible. has less ogcd.
    on top it's gap closer uses ressources when all other tanks don't do so.
    it's 2nd combo finisher is only used once in a while. it's damage buff can't be applied natively during aoe.

    ya, war is much better /s
    both DRK and WAR use the job gauge at the same rate more or less, both use inner delirium at the same rate too, WAR have less oGCD ps and have one combo more, DRK use more oGCD, but just a bit more, and have only 1 combo, the MP managment is so redundant at this point is mostly act as a CD timer of you oGCD like the charged infuriate.

    if we compared HW to current WAR are like fire and ice, nothing like the other, current DRK and WAR are like 2 kinds of water since both looks so similar in many things now.
    (2)
    Last edited by shao32; 07-09-2019 at 03:40 AM.

  6. #36
    Player
    Conando's Avatar
    Join Date
    Sep 2014
    Location
    Limsa Lominsa
    Posts
    399
    Character
    Rostythgar Onasch
    World
    Mateus
    Main Class
    Warrior Lv 100
    Quote Originally Posted by kidalutz View Post
    PLD, GNB DRK WAR

    War has a stronger enmity generation than gunbreaker but it suffers some drawbacks such as feeling unweildy.

    Gunbreaker is fun and fast it suffers from having three physical defensive CD (Always have rampart on my bars) but only 1 Magical defensive CD Personally I'd make the longer colddown both magical and physical but drop the mitigation to 25% for the same amount of time.

    PLD really is tops in everything aside from the weird combo setup now.

    and DRK is always fun to play almost as much as GNB is
    You do realize rampart, nebula, and heart of stone reduce damage from both types right? Unless it stipulates magic or physical it works for both.
    (0)

  7. #37
    Player
    VenKitsune's Avatar
    Join Date
    Aug 2015
    Posts
    461
    Character
    Ven Diclonius
    World
    Cerberus
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Conando View Post
    You do realize rampart, nebula, and heart of stone reduce damage from both types right? Unless it stipulates magic or physical it works for both.
    They're talking mostly about Camouflage and heart of stone, i'd imagine. Rampart and nebula are two base cooldowns for tanks - all other tanks have rampart and all other tanks have 30% reductions on 2 minute cooldowns that last 10 seconds. We have to compare the tanks based on their other defensive cooldowns in this case. And in this case, Camouflage and heart of stone are super weaksauce when you look at all the other tank skills, especially TBN and sheltron.
    (0)
    2.0 Veteran from 2013. Just looking to be helpful. DRK is Love, DRK is life.

    (Ignore the levels on my character card, the tool i used to make it hasn't been updated for 4.0)

  8. #38
    Player
    Calcilis's Avatar
    Join Date
    Mar 2018
    Posts
    31
    Character
    Taiga Shishi-o
    World
    Tonberry
    Main Class
    Reaper Lv 90
    Huh, ppl still can't let go of war considering it is the weakest overall in 5.0
    (0)

  9. #39
    Player RyuDragnier's Avatar
    Join Date
    Oct 2013
    Location
    New Gridania
    Posts
    5,465
    Character
    Hayk Farsight
    World
    Exodus
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Calcilis View Post
    Huh, ppl still can't let go of war considering it is the weakest overall in 5.0
    Which tbh feels really odd. Why are PLD and GNB, the two tanks with the most utility, also doing the most damage? That feels like an oversight by the devs, they should be doing less damage with all that utility.
    (3)

  10. #40
    Player
    gumas's Avatar
    Join Date
    Jun 2016
    Posts
    1,314
    Character
    Rawon Special
    World
    Tonberry
    Main Class
    Bard Lv 100
    GNB feels like in need to have 1 defensive skill that can be spam somewhat, like DRK TBN or PLD shelltron (cant say war, i dont play war iam sorry)
    (0)

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