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  1. #21
    Player
    Quri's Avatar
    Join Date
    May 2017
    Posts
    52
    Character
    Quri Visqi
    World
    Sargatanas
    Main Class
    Warrior Lv 100
    Quote Originally Posted by gumas View Post
    ^just remember than when people said #1 for PLD is that PLD has the best overall tank quality. if you are looking for pure damage i think WAR GNB and DRK still doing better, though i dont know which one is better from those three.
    It's GNB, then PLD. But considering PLD kit, yeah PLD #1. DPS is 200-300 between tanks at high level right now.
    (0)

  2. #22
    Player
    Dhaid's Avatar
    Join Date
    Jan 2018
    Posts
    119
    Character
    Dhaid Burt
    World
    Siren
    Main Class
    Blacksmith Lv 90
    Havent played all of them but...

    1) WAR
    But im biased cause its my first 80 and its my main so..
    2)PLD
    Prolly the 3rd tank i level, but their kit was always fun in SB and now that its got actual aoe damage im lookin forward to leveling it
    3)GNB
    Only got them at 60, but the rotation is already evident and its plenty fun to manage. Gonna level em next
    4) DRK
    I only picked up drk in SB, but they were plenty fun despite me not knowing the optimal rotation. Now, I dont even see a rotation other than "use everything, wait 90 seconds and do it again." The only tank im not looking forward to level.

    (I get that war is similar but i come to drk for a different playstyle than war)
    (4)

  3. #23
    Player
    Drayce1's Avatar
    Join Date
    Feb 2019
    Posts
    136
    Character
    Ceciliantas Dragorath
    World
    Malboro
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Dio_Tiferet View Post
    GBR
    GBR
    GBR
    PLD

    My static is going double gunbreaker btw
    Im gonna stop you all here and use my powers of divination, and past trends, to tell you the true order, coming around 5.1 when balance changes hit.

    Ahem.

    1. War
    2. War
    3. War
    4. War
    5. DRK
    6. GBR
    7. PLD

    Just following what happened the last two expansions.

    You are all welcome!

    .........lulz
    (2)

  4. #24
    Player
    Dio_Tiferet's Avatar
    Join Date
    Feb 2016
    Posts
    52
    Character
    Dio Tiferet
    World
    Phoenix
    Main Class
    Samurai Lv 70
    Quote Originally Posted by Drayce1 View Post
    Im gonna stop you all here and use my powers of divination, and past trends, to tell you the true order, coming around 5.1 when balance changes hit.

    Ahem.

    1. War
    2. War
    3. War
    4. War
    5. DRK
    6. GBR
    7. PLD

    Just following what happened the last two expansions.

    You are all welcome!

    .........lulz
    You do know that PLD was the dominant force on SB right? DRK and WAR were both horrible on release then they overhauled WAR with the simple Inner release.

    Then it took them atleast 6 months to finally buff DRK even though it still fell behind WAR and PLD

    HW had a Broken WAR a strong and best version of DRK and PLD was pretty much removed from the game at that point.
    (1)

  5. #25
    Player
    Drayce1's Avatar
    Join Date
    Feb 2019
    Posts
    136
    Character
    Ceciliantas Dragorath
    World
    Malboro
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Dio_Tiferet View Post
    You do know that PLD was the dominant force on SB right? DRK and WAR were both horrible on release then they overhauled WAR with the simple Inner release.

    Then it took them atleast 6 months to finally buff DRK even though it still fell behind WAR and PLD

    HW had a Broken WAR a strong and best version of DRK and PLD was pretty much removed from the game at that point.
    Read my post again.

    Anyway, War will be the absolute, must have, Meta come balancing changes, like usual.
    (3)

  6. #26
    Player
    Acidblood's Avatar
    Join Date
    Jun 2016
    Posts
    359
    Character
    Sylvaria Molkot
    World
    Behemoth
    Main Class
    Black Mage Lv 80
    Purely from a gameplay perspective (i.e. IDGAF about minor DPS differences on a TANK) from what I have played so far:

    #1 DRK has a good flow with plenty (but not too much) to do most of the time and TBN is hands down the best and most satisfying / impactful of the frequent mitigation abilities. Not every ability feels great though; Salted Earth is clunky and weak, Abyssal Drain cooldown is too long, and Living Dead can still be a pain for healers.

    #2 PLD has a diverse toolkit with something for any situation. It's all kind of middle of the road though (except maybe Hallowed Ground), so while PLD has no weaknesses it rarely feels impactful either. Oh, and the Block nerf sucks.

    #3 WAR is basically the same as it was in SB; I-Win every 90s and 80s of 1-2-3 zzzzz. Ok it's not that bad, but it still feels like everything revolves around Inner Release / Infuriate with nothing really earned; i.e. there is no preparation, or well managed resources, it's just press a button and Hulk, Smash.

    #4 GNB has too many buttons that all do the same thing (i.e. GCD damage) and a (seemingly; haven’t fully tested it) weak mitigation kit; it feels the most like a DPS with extra HP and I'm not a fan of it at all.
    (2)
    Last edited by Acidblood; 07-08-2019 at 06:28 PM.

  7. #27
    Player
    Jojokomoko's Avatar
    Join Date
    Aug 2013
    Posts
    61
    Character
    Kai Rangriz
    World
    Tonberry
    Main Class
    Dark Knight Lv 80
    I would probably rank GNB last cause its defensive CD is on a weaker side.
    (0)

  8. #28
    Player
    Wigett's Avatar
    Join Date
    Aug 2013
    Posts
    97
    Character
    Remzi Viarod
    World
    Ultros
    Main Class
    Paladin Lv 80
    I would say.

    PLD
    WAR
    GNB
    DRK
    (0)
    Drive it like u stole it

  9. #29
    Player
    Xephna's Avatar
    Join Date
    Nov 2018
    Posts
    24
    Character
    Xephna Weaving
    World
    Tonberry
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Acidblood View Post
    Purely from a gameplay perspective (i.e. IDGAF about minor DPS differences on a TANK) from what I have played so far:

    #1 DRK has a good flow with plenty (but not too much) to do most of the time and TBN is hands down the best and most satisfying / impactful of the frequent mitigation abilities. Not every ability feels great though; Salted Earth is clunky and weak, Abyssal Drain cooldown is too long, and Living Dead can still be a pain for healers.

    #2 PLD has a diverse toolkit with something for any situation. It's all kind of middle of the road though (except maybe Hallowed Ground), so while PLD has no weaknesses it rarely feels impactful either. Oh, and the Block nerf sucks.

    #3 WAR is basically the same as it was in SB; I-Win every 90s and 80s of 1-2-3 zzzzz. Ok it's not that bad, but it still feels like everything revolves around Inner Release / Infuriate with nothing really earned; i.e. there is no preparation, or well managed resources, it's just press a button and Hulk, Smash.

    #4 GNB has too many buttons that all do the same thing (i.e. GCD damage) and a (seemingly; haven’t fully tested it) weak mitigation kit; it feels the most like a DPS with extra HP and I'm not a fan of it at all.
    I've said it many times, and i'll say this for as long as GNB is a tank. Point #4 is exactly what happens when you shoehorn a job which has DPS aesthetics into a TANK job. Not a fan of it too.
    (0)

  10. #30
    Player
    Typhoria's Avatar
    Join Date
    Jun 2015
    Posts
    170
    Character
    Typhoria Nightwish
    World
    Faerie
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by Derio View Post
    Personal Assessment including DPS.


    1. PLD
    2. DRK/WAR
    3. GNB

    Only reason GNB is last is because their wasted def cooldown that increases parry by 50% when parry in the game isnt the best mitigation.

    DRK is just a bad WAR clone with Delirium . PLD just feels really good and has really good DPS at least until they nerf it.

    LD is still the worst but Superbolide angers healers especially when the tank has a high ping and the healer benediction's them before they cast it.
    Camouflage also gives a flat 10% reduction. Not to mention having Rampart, Nebula, Heart of Stone and group magic mitigation with Heart of Light.

    Bonus of Aurora and Heart of Stone being able to be cast on others.
    (0)

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