

Even then that's probably talking class levels
I wouldn't really care that much if we lost all our gear, but we were given gear to make up (for the appropriate level of your class) for the loss of gear we had![]()
Emulators notwithstanding, one thing is for certain: A database is being used to store and parse character data. The database is basically the heart of the MMORPG. You cannot run an MMORPG without a database. Without databases, you would have clunkier and inefficient options for updating, storing and using character data. Some MMORPGs use their own proprietary database code and backends, while others use solutions such as mySQL.I'm pretty sure this is what she was referring to that they're not doing everything they could possible if they want to keep things working between the engines, since instead of fully overhauling it they're doing it while being mindful of old data, instead of focusing on completely new assets, the latter obviously being overall better.
Though as for private servers, this purely depends on what you're regarding because eathena for example was more of a emulator, the one for TERA as well is more of a emulator and not necessarily the same tree or software that is used on official servers, like there's no way to know SE would be using the exact same setup otherwise FFXI and XIV would already have private servers even ignoring Playonline which is all but phased out for the most part.
The principle is still the same. Our character data is being stored in a database, all you need to do is build a program that properly converts the old data to the new format for 2.0.
Let's say you have 10 lines of data in the table for Character "X" on version 1.0 to track character name, race, etc. Version 2.0's database uses 20 lines of data for your character information. You'd need to convert the database table for Character X from version 1.0 to 2.0, and then finalize that data in the new database format. There is a possible problem, however:
See, during the conversion, the new lines of data in the database would be either left blank or with a null value, which can cause complications, so you'd need to process that character with choices made by the player to ensure that those values are properly filled. Hence the possibility that we'll get a character re-make option at 2.0's launch. However, I doubt this will affect the database's veracity and integrity. Database information is VERY easy to do all sorts of things to: convert, store, back up, update, rewrite, etc.
Frankly, the discussion about character data being in danger are just unfounded fears. If the new 2.0 database is radically different from the old database, they can just set up a program that will convert 1.0 to 2.0's format by shifting the data around to their appropriate places in the table.
Example: 1.0 database has your race data compiled on the 3rd, 4th and 5th lines of data; version 2.0 would have your race data be on the 5th, 6th and 7th lines of data - the program would just simply copy the information from the 1.0 database and paste them to their appropriate locations in the 2.0 database. Problem solved.
TL;DR - Managing Character information such as levels, inventories, names, and so on are the EASIEST part of an MMORPG for a developer to work with, so stop worrying!
Last edited by SilvertearRen; 01-05-2012 at 02:38 PM.
BS ^
Redesigned classes.
Removed BR, brought combo in.
Made pretty much all gear in the game into trash (dated).
Et cetera.
The fact that we get to keep our levels, gil and items doesn't seem to be preventing SE from changing stuff. Guess you are just whining because you are a masochist who would love to have to grind everything all over again.
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Rarely Plays
See your face upon the clear water. How dirty! Come! Wash your face!
loltanaka: http://www.youtube.com/watch?v=WOOw2yWMSfk
QFT ^TL;DR - Managing Character information such as levels, inventories, names, and so on are the EASIEST part of an MMORPG for a developer to work with, so stop worrying!
Migrating data is just ridiculously simple.
They could turn the whole battle system into an FPS and it would still not matter that we keep our levels and items, it simply means we don't need to grind and save up again.
Rarely Plays
See your face upon the clear water. How dirty! Come! Wash your face!
loltanaka: http://www.youtube.com/watch?v=WOOw2yWMSfk
When will people take the hint when se repeatedly had said it's going to be a landscape tweak with few extra features because of the divided zones. You're just setting yourself up for disappointment thinking it'll be a completely new game.
I don't know how it works or the restrictions behind it, but I remember players of FFXI asking at the announcement of FFXIV if their character data could be transferred to the new game. The answer was no, because it was a totally new game and it would be impossible to do so. Have we gotten any word from SE one way or the other on transferring character data?
For XI? I'm guessing it's the same as what has been said before.I don't know how it works or the restrictions behind it, but I remember players of FFXI asking at the announcement of FFXIV if their character data could be transferred to the new game. The answer was no, because it was a totally new game and it would be impossible to do so. Have we gotten any word from SE one way or the other on transferring character data?
For XIV? Yoshi-P has said multiple times that our data will be intact upon release of 2.0.



Yeah but ppl wanted thier actual characters transferred over. Since the game has no nin, cor, pup, kirin osode, mog house, monster signa, joytoy, etc etc etc this could not be done. They also wanted lvls and gil and everything to transfer, again since we cap at 50 its kindda hard to bring lvl 99 chars in. As they said its a whole new game. They would have had to literally recreate xi in xiv for this to happen.I don't know how it works or the restrictions behind it, but I remember players of FFXI asking at the announcement of FFXIV if their character data could be transferred to the new game. The answer was no, because it was a totally new game and it would be impossible to do so. Have we gotten any word from SE one way or the other on transferring character data?
If they would have just ported the chars in with maybe the gil (which would have thrown the game economy for an absolute loop from day 1) ppl would have RAGED they were left with lvl 1 and no gear.
If ppl wanted their characters to switch over they could easily recreate them on Eorzea since all the hair styles and what not we got are basically updated versions of xi's. Thats actually what I did since I liked my xi char so much. ^^
Famitsu Interview:
You can just Google FFXIV Yoshida Wipe, and you'll find countless interviews in which he repeatedly stated there will be no wipe no matter what."Players have a lot of memories wrapped up in their characters; wiping that out would be unthinkable. It's possible that we'll make adjustments that dramatically redefine skill ranks and player levels, but if so, we would allow players to reroll their parameters."
Last edited by Zeref; 01-06-2012 at 02:18 AM.



As it was said earlyer in this thread.
If you want a totally fresh start come 2.0 the best thing to do is go on hiatus now and then join one of the newly formed servers once they go up around the ps3 launch.
You get to be part of a fresh world building all over. We get to keep the fruit of our misused time. Every body's a winner.
An Aware, Informed, and Critical community is vital for the success of a game.~ John "Totalbiscuit" Bain
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