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  1. #61
    Player
    guardin's Avatar
    Join Date
    Nov 2012
    Posts
    334
    Character
    Shaiden Nightfall
    World
    Ultros
    Main Class
    Monk Lv 90
    agreed. Every time i get a new piece of gear I have to teleport to the main city and apply my glam and tele back
    (2)

  2. #62
    Player
    BatLW's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    170
    Character
    Fenrir As'hall
    World
    Shiva
    Main Class
    Gladiator Lv 60
    Why even make a weird "glamour" system. Just give us a fashion-equipment menu wheere we put in the stuff we want to overlay our current equipment.

    This was used already in the 90s. Don't fix what worked.
    (1)

  3. #63
    Player
    Kaethra's Avatar
    Join Date
    Oct 2013
    Posts
    1,059
    Character
    Kaethra Tatrinae
    World
    Leviathan
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by BatLW View Post
    Why even make a weird "glamour" system. Just give us a fashion-equipment menu wheere we put in the stuff we want to overlay our current equipment.

    This was used already in the 90s. Don't fix what worked.
    The reason they won't do this is the coders don't wish to cede the players that much control. Anytime you see something this arbitrary, its because someone decided to make a decision, for better or worse, 'just because'. Think about it. Whenever you're running a dungeon that requires you to click a door and its asks 'are you sure?' Why does such a pop up even exist? Why is there a cast time to pick up a key to a door and then a confirmation to use the key?

    There shouldn't be. But yet someone thought it ought to be that way and here we are.

    So why is there a glam system? Because a coder thought that for a player to use something, they should register it with a dresser and return to that dresser or a city that can house it. Because to make your armor look like something its not, it needs to be 'worked' on. Why? Because it just needs to be. Its arbitrary. It adds no enjoyment to the system, it adds nothing of value. It wastes time because the one who made it thought it ought to take time for taking times' sake.
    (1)

  4. #64
    Player
    Krotoan's Avatar
    Join Date
    May 2013
    Posts
    3,591
    Character
    Krotoan Argaviel
    World
    Sargatanas
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Kaethra View Post
    The reason they won't do this is the coders don't wish to cede the players that much control. Anytime you see something this arbitrary, its because someone decided to make a decision, for better or worse, 'just because'. Think about it. Whenever you're running a dungeon that requires you to click a door and its asks 'are you sure?' Why does such a pop up even exist? Why is there a cast time to pick up a key to a door and then a confirmation to use the key?

    There shouldn't be. But yet someone thought it ought to be that way and here we are.

    So why is there a glam system? Because a coder thought that for a player to use something, they should register it with a dresser and return to that dresser or a city that can house it. Because to make your armor look like something its not, it needs to be 'worked' on. Why? Because it just needs to be. Its arbitrary. It adds no enjoyment to the system, it adds nothing of value. It wastes time because the one who made it thought it ought to take time for taking times' sake.

    There are also very likely to be actual coding or gameplay reasons behind it. Nobody strives to make a frustrating game for frustrations sake. There are numerous threads detailing what and how the system is badly made and how what we play is layered over previous poor decisions. It's highly unlikely that someone decided one day that glamour HAD to have certain limitations just because and so it does.
    (2)
    WHERE IS THIS KETTLE EVERYONE KEEPS INTRODUCING ME TO?

  5. #65
    Player
    Endariel's Avatar
    Join Date
    Mar 2019
    Posts
    307
    Character
    Riviera Koji
    World
    Coeurl
    Main Class
    Dragoon Lv 42
    I just wish they spent an entire expansion getting rid of 1.0 code
    (3)

  6. #66
    Player
    JadeStormbrand's Avatar
    Join Date
    Jul 2019
    Location
    Gridania
    Posts
    12
    Character
    Beatrice Svanasch
    World
    Balmung
    Main Class
    Viper Lv 100
    This is the main reason I still use the old glamour system :x The plates always seemed super clunky and really not worth it at all.
    (1)

  7. #67
    Player
    Callinon's Avatar
    Join Date
    May 2014
    Location
    ???
    Posts
    1,557
    Character
    Callinon Soulforge
    World
    Ultros
    Main Class
    Dancer Lv 90
    Quote Originally Posted by JadeStormbrand View Post
    This is the main reason I still use the old glamour system :x The plates always seemed super clunky and really not worth it at all.
    The most important thing the plates do is save dyes. I mean really... how many jet black dyes do YOU have just hanging around?
    (0)

  8. #68
    Player
    Eriane_Elis's Avatar
    Join Date
    Apr 2018
    Posts
    583
    Character
    Eriane Elis
    World
    Exodus
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Endariel View Post
    I just wish they spent an entire expansion getting rid of 1.0 code
    There's like 0% code taken from 1.0, everything was redone for ARR.

    ---
    To topic:
    I agree with OP, this returning to town business is nonsense. I don't know of any other game that I played that requires you to be within city limits to change glam. Even the glam plates being limited to 15 or so is still weird of a concept but the devs always seem to find an excuse for something.
    (1)

  9. #69
    Player
    Callinon's Avatar
    Join Date
    May 2014
    Location
    ???
    Posts
    1,557
    Character
    Callinon Soulforge
    World
    Ultros
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Eriane_Elis View Post
    There's like 0% code taken from 1.0, everything was redone for ARR.

    ---
    To topic:
    I agree with OP, this returning to town business is nonsense. I don't know of any other game that I played that requires you to be within city limits to change glam. Even the glam plates being limited to 15 or so is still weird of a concept but the devs always seem to find an excuse for something.
    For the engine code that's true. But a lot of the database and backend code is still held over from 1.0. It's the direct cause of most of our inventory issues. It's a bad excuse for sure, but there it is.
    (1)

  10. #70
    Player
    Kaethra's Avatar
    Join Date
    Oct 2013
    Posts
    1,059
    Character
    Kaethra Tatrinae
    World
    Leviathan
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Krotoan View Post
    There are also very likely to be actual coding or gameplay reasons behind it. Nobody strives to make a frustrating game for frustrations sake. There are numerous threads detailing what and how the system is badly made and how what we play is layered over previous poor decisions. It's highly unlikely that someone decided one day that glamour HAD to have certain limitations just because and so it does.
    I've heard this argument alot, and as a coder in a current project, I can honestly say this is entirely bogus. Here's why:

    Every item has an itemID that references it in a database. There's a database on your computer as well as one on the server the itemID references the item in question in those databases. The server only saves the itemID on its side in reference to your character equipment, its location on the character, its location in the inventory, retainers, and chocobo, as well as in the glamour chest and armoire if applicable. Any information on the item referring to the graphic is NOT done on the server.

    What happens there is if you have an item equipped, or applied as a glamour. It references the item locally by itemID and displays the graphic from your local database. When showing the graphics on other characters the server shows which itemIDs to show and again it references your local database to show which graphic to show.

    This process takes literally single kilobytes of data transfer if even that.

    Replacing the glamor inventory and plates with a simple drag and drop like someone suggested would take LESS resources than the current system. In fact the whole process would be LESS server strain than a typical free company spiel in a recruiting message. That's right, those people spouting FC invites and recruiting messages are likely straining the server 10-20x more than a more intuitive glamour system would.

    So the suggestions would help server strain, make QoL changes for us players, and be a better experience over all. But we have to get that coder to relinquish the little control they have. It literally is an ego thing. Not a coding thing.
    (4)

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