agreed. Every time i get a new piece of gear I have to teleport to the main city and apply my glam and tele back![]()
agreed. Every time i get a new piece of gear I have to teleport to the main city and apply my glam and tele back![]()

Why even make a weird "glamour" system. Just give us a fashion-equipment menu wheere we put in the stuff we want to overlay our current equipment.
This was used already in the 90s. Don't fix what worked.


The reason they won't do this is the coders don't wish to cede the players that much control. Anytime you see something this arbitrary, its because someone decided to make a decision, for better or worse, 'just because'. Think about it. Whenever you're running a dungeon that requires you to click a door and its asks 'are you sure?' Why does such a pop up even exist? Why is there a cast time to pick up a key to a door and then a confirmation to use the key?
There shouldn't be. But yet someone thought it ought to be that way and here we are.
So why is there a glam system? Because a coder thought that for a player to use something, they should register it with a dresser and return to that dresser or a city that can house it. Because to make your armor look like something its not, it needs to be 'worked' on. Why? Because it just needs to be. Its arbitrary. It adds no enjoyment to the system, it adds nothing of value. It wastes time because the one who made it thought it ought to take time for taking times' sake.



The reason they won't do this is the coders don't wish to cede the players that much control. Anytime you see something this arbitrary, its because someone decided to make a decision, for better or worse, 'just because'. Think about it. Whenever you're running a dungeon that requires you to click a door and its asks 'are you sure?' Why does such a pop up even exist? Why is there a cast time to pick up a key to a door and then a confirmation to use the key?
There shouldn't be. But yet someone thought it ought to be that way and here we are.
So why is there a glam system? Because a coder thought that for a player to use something, they should register it with a dresser and return to that dresser or a city that can house it. Because to make your armor look like something its not, it needs to be 'worked' on. Why? Because it just needs to be. Its arbitrary. It adds no enjoyment to the system, it adds nothing of value. It wastes time because the one who made it thought it ought to take time for taking times' sake.
There are also very likely to be actual coding or gameplay reasons behind it. Nobody strives to make a frustrating game for frustrations sake. There are numerous threads detailing what and how the system is badly made and how what we play is layered over previous poor decisions. It's highly unlikely that someone decided one day that glamour HAD to have certain limitations just because and so it does.
WHERE IS THIS KETTLE EVERYONE KEEPS INTRODUCING ME TO?
I just wish they spent an entire expansion getting rid of 1.0 code

This is the main reason I still use the old glamour system :x The plates always seemed super clunky and really not worth it at all.
There's like 0% code taken from 1.0, everything was redone for ARR.
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To topic:
I agree with OP, this returning to town business is nonsense. I don't know of any other game that I played that requires you to be within city limits to change glam. Even the glam plates being limited to 15 or so is still weird of a concept but the devs always seem to find an excuse for something.


For the engine code that's true. But a lot of the database and backend code is still held over from 1.0. It's the direct cause of most of our inventory issues. It's a bad excuse for sure, but there it is.There's like 0% code taken from 1.0, everything was redone for ARR.
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To topic:
I agree with OP, this returning to town business is nonsense. I don't know of any other game that I played that requires you to be within city limits to change glam. Even the glam plates being limited to 15 or so is still weird of a concept but the devs always seem to find an excuse for something.


I've heard this argument alot, and as a coder in a current project, I can honestly say this is entirely bogus. Here's why:There are also very likely to be actual coding or gameplay reasons behind it. Nobody strives to make a frustrating game for frustrations sake. There are numerous threads detailing what and how the system is badly made and how what we play is layered over previous poor decisions. It's highly unlikely that someone decided one day that glamour HAD to have certain limitations just because and so it does.
Every item has an itemID that references it in a database. There's a database on your computer as well as one on the server the itemID references the item in question in those databases. The server only saves the itemID on its side in reference to your character equipment, its location on the character, its location in the inventory, retainers, and chocobo, as well as in the glamour chest and armoire if applicable. Any information on the item referring to the graphic is NOT done on the server.
What happens there is if you have an item equipped, or applied as a glamour. It references the item locally by itemID and displays the graphic from your local database. When showing the graphics on other characters the server shows which itemIDs to show and again it references your local database to show which graphic to show.
This process takes literally single kilobytes of data transfer if even that.
Replacing the glamor inventory and plates with a simple drag and drop like someone suggested would take LESS resources than the current system. In fact the whole process would be LESS server strain than a typical free company spiel in a recruiting message. That's right, those people spouting FC invites and recruiting messages are likely straining the server 10-20x more than a more intuitive glamour system would.
So the suggestions would help server strain, make QoL changes for us players, and be a better experience over all. But we have to get that coder to relinquish the little control they have. It literally is an ego thing. Not a coding thing.
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