Quote Originally Posted by Delily View Post
Why do people keep saying the job has no identity? It’s always been about spending MP to boost damage while relying on Blood Weapon and Syphon Strike to get it back. The rework keeps that identity and streamlined it so we don’t have to spam Dark Arts.
It lost its "Watch the MP gauge" identity, when it muddled it with more gauges, and less focus on the MP gauge. (heck it doesnt even get a guage for MP, where u can place it where u want on the hud UI. Nor anything like little markers at certain percentages into the MP bar. Considering THAT was its "identity"...) Blood gauge can mostly be ignored now, and pretty much the same with MP/dark side now.

Its even regains MP on server ticks now.
over all, its just trying to be a little bit of everything, with its "identity" being less magic damage taken, and more direct dmg oGCDs.

While it IS an identity, its not much of one anymore.
Hopefully either updates, or next expansion builds UPON it, rather than from reducing it.