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  1. #1
    Player
    Drayos's Avatar
    Join Date
    Jun 2019
    Posts
    292
    Character
    Sethra Rage
    World
    Odin
    Main Class
    Red Mage Lv 80
    Tbh 99% of the rotations in this game prove that you can have a flawless flowing smooth design while maintaining a level of skill curve to each playstyle.

    No job feels overwhelming difficult and I’d argue on the majority none of them feel too easy.

    I think a refinement on RDM is in order just to give it some more room to optimise and apply a skill curve to but I guess it’s a good option for someone who doesn’t normally dps or to experience new content with. So possibly the reason.

    I’ve tried machinist, bard and dragoon so far and although prolly aren’t the most complicated jobs there, there’s defiantly things there which u can see how u can optimise and things you can learn to get more out of the jobs potiental.

    Shadowbringers has been amazing, and outside a couple of things I think could be changed overall job design across the board has been amazing.
    (1)

  2. #2
    Player
    Gallus's Avatar
    Join Date
    Sep 2013
    Posts
    1,259
    Character
    Crimson Bloodrose
    World
    Phantom
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Drayos View Post
    No job feels overwhelming difficult
    You haven't played ShB SMN have you
    (10)

  3. #3
    Player
    Eloah's Avatar
    Join Date
    Jan 2015
    Location
    Gridania
    Posts
    2,843
    Character
    Toki Tsuchimi
    World
    Siren
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Gallus View Post
    You haven't played ShB SMN have you
    I leveled SMN through the story cause SCH felt...yeah. But I sorta like SMN it can be overwhelming but doesn't have to be. It's better than SB version, that made me wanna play BLM or RDM more, now I wanna play SMN. Plus the Pet changes mostly work for SMN, not so much for SCH. And as for Aetherflow, gaining stacks only in battle is fine for them, since their stacks are just for offense. SCHs though need to be able to gain them out of battle though.

    One of the main things they need to fix asap, abilities aside, is we need the pet added back in the party, or something showing they are "out" they can get lost kinda easily.
    (3)
    Last edited by Eloah; 07-08-2019 at 07:24 AM.
    I like helping people with their Job ideas, it's fun to help them visuallize and create the job they'd like to play most. Plus I make my own too, I'll post them eventually.