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  1. #1
    Player
    Nedkel's Avatar
    Join Date
    Dec 2017
    Posts
    2,023
    Character
    Chloe Lehideux
    World
    Zodiark
    Main Class
    Samurai Lv 74
    Quote Originally Posted by Valic View Post
    snip
    Imho each player should have its own limit break in the team and each job should have different limit break.

    DRK should have a shield, Warrior not let party members drop below 1 HP, Gunbreaker would increase deffense by 20-30% and Paladin should be able to heal 30-40% hp to everyone.
    That would be diverse and more interesting.
    (0)

  2. #2
    Player
    ReiMakoto's Avatar
    Join Date
    Jun 2017
    Posts
    1,197
    Character
    Rei Makato
    World
    Zodiark
    Main Class
    Machinist Lv 90
    Quote Originally Posted by Nedkel View Post
    Imho each player should have its own limit break in the team and each job should have different limit break.

    DRK should have a shield, Warrior not let party members drop below 1 HP, Gunbreaker would increase deffense by 20-30% and Paladin should be able to heal 30-40% hp to everyone.
    That would be diverse and more interesting.
    Every Job already has a "Limit Break" in their long CDs. Giving each job their own limit break is just having another extra long cd. Having a group resource to use in a limit break differentiates them more from just regular CDs. Last raid tier tank LB was used a fair amount, for safety/ comfort my raid team used it twice in o11s and twice in o12s
    (1)
    Last edited by ReiMakoto; 07-07-2019 at 09:07 PM.
    Savage Completion Rate ~5%+ of active players. Community: "Ugh stop catering to savage"
    Ultimate Completion Rate ~1% of active players. Community: "Ugh stop catering to the hardcore raiders"
    Frontline/ Rival Wings/ Hidden Gorge Mount Aquisition ~0.05-1% of active players. Community: "Ugh PVP is so dead in this game, they should stop investing in it"
    Blue Mage Morbol Mount Aquisition ~0.01% of active players. Community: "WoW bLuE mAgE iS sO fUn AnD aCtIvE i CaN't WaIt FoR mOrE lImItEd JoBs"

  3. #3
    Player
    Zhamkyong's Avatar
    Join Date
    May 2015
    Posts
    282
    Character
    Nizbalial Vegalia
    World
    Phoenix
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Barachim View Post
    Would be nice if the Limit Break would change, depending on if you had Tank stance on or off. If you have Tank Stance on, you get a Defense Limit Break, if it's off, you get a Damage Limit Break. That way a Tank who is the Last Man Standing, might have a chance to still bring home the win.
    Quote Originally Posted by Nedkel View Post
    Imho each player should have its own limit break in the team and each job should have different limit break.
    Eh, i would like to see both of these into one. The player has a DPS/Role Limit break depending on the Tank stance, and then you have the Party Limit Break as your role like we have now.
    (0)

  4. #4
    Player
    Valic's Avatar
    Join Date
    Jun 2017
    Posts
    720
    Character
    Venan Rehw-dvre
    World
    Mateus
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Nedkel View Post
    Imho each player should have its own limit break in the team and each job should have different limit break.

    DRK should have a shield, Warrior not let party members drop below 1 HP, Gunbreaker would increase deffense by 20-30% and Paladin should be able to heal 30-40% hp to everyone.
    That would be diverse and more interesting.
    Maybe not those specific abilities but could be nice. At that point I'd sooner wanna see somethig like DRK attacks target and puts -50% damage buff on them and more interesting concepts.
    (0)