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  1. #41
    Player
    Kyumimi's Avatar
    Join Date
    Jul 2019
    Posts
    2
    Character
    Kyumimi Kyumi
    World
    Malboro
    Main Class
    Archer Lv 51
    I feel a lot of Tank and DPS mains lose track why Scholar feels so bad to play now. Imagine a Black Mage with Astral Ice potency cut by more than half, and losing Manafont entirely. That is what the SCH changes boil down to, our Job punishes us for taking advantage of our entire kit, which includes dealing damage.

    Just maintaining Bio drains almost more MP than Aetherflow can restore, which mind you is already just a pitiful 1k MP every 60 seconds. If you add Ruin and Adloquium to that you're well in a range where you'd need at least double that MP regeneration just to break even. By giving us back an Energy Drain equivalent, let's call it 'Manafocus' that grants us an additional 10% MP at the cost of one Aetherflow stack, we could trade in healing potency to sustain our MP better, which in turn gives us more usage of Adloquium and we can assist as a tertiary DPS even if it's as simple as using Bio and Ruin between healing.
    (3)
    Last edited by Kyumimi; 07-06-2019 at 06:25 AM. Reason: Minor corrections to spelling and grammar

  2. #42
    Player
    Ariane's Avatar
    Join Date
    Aug 2013
    Posts
    240
    Character
    Ariane Claudel
    World
    Hyperion
    Main Class
    Conjurer Lv 97
    Quote Originally Posted by Brandedblade View Post
    Good thing art of war is instant and sch also has a crap ton of ogcd healing. It's almost like that was the strength of AoW and as much as the extra mp cost hurts, was intended to balance that strength against? I've done a few dungeons where I would weave lustrates between AoW spamming to keep the tank up.
    I doubt it was intended. It's just instant because aura blast is instant. Like always they put the minimum effort into healers, so they instead of making a new animation, they just reused an animation from a PVP ability.
    (0)

  3. #43
    Player
    Brandedblade's Avatar
    Join Date
    Nov 2017
    Location
    Limsa Lominsa
    Posts
    841
    Character
    Gunther Frey
    World
    Balmung
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Ariane View Post
    I doubt it was intended. It's just instant because aura blast is instant. Like always they put the minimum effort into healers, so they instead of making a new animation, they just reused an animation from a PVP ability.
    It feels like it had more thought put into it then Miasma II. At least it gives sch aoe damage without usurping another skills viability as a weaving tool.
    (1)

  4. #44
    Player
    Billythepancake's Avatar
    Join Date
    Jul 2019
    Location
    Limsa
    Posts
    777
    Character
    Evelynn Outreguerlain
    World
    Diabolos
    Main Class
    Scholar Lv 80
    The only problem with ruin II as weaving is that, unless you're weaving in 2 abilities, or have to move across the map, it is better to just clip broil. AoW is literally only useful in AoE situations, Miasma II had uses in single target situations, but it wasn't overly broken because it had a huge MP costs, use it too much and you could easily screw yourself over. Ruin II is still insanely situational, sure, it's better, but still not the end all, be all weaving tool they want us to think it is.
    (1)

  5. #45
    Player
    Reimmi's Avatar
    Join Date
    Mar 2018
    Posts
    1,420
    Character
    Nia Niyah
    World
    Hyperion
    Main Class
    Dancer Lv 100
    It's kinda funny, all i miss is energy drain, and i prefered miasma 2 to the new aoe, but other than that scholar still has by far the most buttons out of all my jobs, so it's still fun, as long as i'm not at low level content where damage is too low and i just press 1/2 while the fairy keeps everyone up

    Only 3 things i feel need to happen:
    Aetherflow needs to be useable outside combat again, if they don't add energy drain back this change was 100% pointless, having extra healing at the start of the fight never matters
    Energy drain back, it feels bad to have to dump stacks on over healing, if not this, then i would like to see a OGCD Shield that uses our aetherflow added, since thats not overhealing
    Last, art of war needs to cost 600, it's instant unlike whm/ast's aoe, and it costs more, so our MP gets drained way too fast
    (0)

  6. #46
    Player
    LariaKirin's Avatar
    Join Date
    Jan 2016
    Posts
    325
    Character
    Laria Kirin
    World
    Spriggan
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Kyumimi View Post
    Just maintaining Bio drains almost more MP than Aetherflow can restore, which mind you is already just a pitiful 1k MP every 60 seconds. If you add Ruin and Adloquium to that you're well in a range where you'd need at least double that MP regeneration just to break even. By giving us back an Energy Drain equivalent, let's call it 'Manafocus' that grants us an additional 10% MP at the cost of one Aetherflow stack, we could trade in healing potency to sustain our MP better, which in turn gives us more usage of Adloquium and we can assist as a tertiary DPS even if it's as simple as using Bio and Ruin between healing.
    Miasma II vs AoW
    I find the complaints about AoW funny, considering it costs you 8% of your MP pool and Miasma II used to cost ~9.3%. Running out of MP due to AoW spam is a problem, but the same thing wasn't a problem with Miasma II? I can only assume most complains about this stem from the fact that WHM/AST have low costs on their AoE. Jealousy, basically.



    At 1100 Piety you regen an extra 50 MP per tick. This is easily reachable and practically unavoidable at level 80. This is what you get per minute:
    - 10% from Aetherflow
    - 35% from Lucid Dreaming
    - 50% from passive regen
    You are restoring 95% of your MP pool per minute.

    In Stormblood:
    - 12.5% from Aetherflow
    - ~19% from Lucid Dreaming
    - 40% from passive regen
    - up to 26% from ED (up to 4 per minute)
    You were restoring ~98% of your MP pool per minute (if using only ED).

    So what did you have extra in Stormblood?
    - ~11% from Refresh
    - ~8% from Mana Shift

    What do you have extra in Shadowbringers?
    - Significantly more OGCD options that have zero MP cost


    So what is the issue? People are not mashing their Lucid Dreaming button on cooldown.
    (3)

  7. #47
    Player
    KDSilver's Avatar
    Join Date
    Dec 2015
    Posts
    1,533
    Character
    Shiru Elysia
    World
    Moogle
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by LariaKirin View Post
    Miasma II vs AoW
    I find the complaints about AoW funny, considering it costs you 8% of your MP pool and Miasma II used to cost ~9.3%. Running out of MP due to AoW spam is a problem, but the same thing wasn't a problem with Miasma II? I can only assume most complains about this stem from the fact that WHM/AST have low costs on their AoE. Jealousy, basically.
    I won't be arguing about the real topic here, which is miasma II vs AoW, but things have to be put back into their real context.
    When we had Miasma II, we also had aetheflow traits and energy drain, which allowed us more flexibility with our mp managment, which is not the case right now. (+ the fact that the fairy were a bit more stronger)

    Also, loosing that flexibility is something that hurt the entire design of scholar with its mp capacity. We never play with the same group, and sadly, precisely on an expansion launch, you'll have to heal with a lot of dps who barely do damage even on aoe situation. pug is pug. If a pull take too much time, rip your mana. It happened before, but your AF was every 45s with some energy drain at our disposal if needeed, and dissipation as well to gain another 3 AF stacks and AF at 30s.

    + like what you say, refresh and mana shift.

    + tanks loose some defensive CD as well, like convalescence for example and such. Which might require sometimes more healing outside of our oGCD, even if we are plenty effective with those right now.

    A lot of things have to be considered and i even think I forget some.
    (1)
    Last edited by KDSilver; 07-07-2019 at 05:06 AM.

  8. #48
    Player
    LariaKirin's Avatar
    Join Date
    Jan 2016
    Posts
    325
    Character
    Laria Kirin
    World
    Spriggan
    Main Class
    Scholar Lv 90
    Quote Originally Posted by KDSilver View Post
    I won't be arguing about the real topic here, which is miasma II vs AoW, but things have to be put back into their real context.
    When we had Miasma II, we also had aetheflow traits and energy drain, which allowed us more flexibility with our mp managment, which is not the case right now. (+ the fact that the fairy were a bit more stronger)

    Also, loosing that flexibility is something that hurt the entire design of scholar with its mp capacity. We never play with the same group, and sadly, precisely on an expansion launch, you'll have to heal with a lot of dps who barely do damage even on aoe situation. pug is pug. If a pull take too much time, rip your mana. It happened before, but your AF was every 45s with some energy drain at our disposal if needeed, and dissipation as well to gain another 3 AF stacks and AF at 30s.

    + like what you say, refresh and mana shift.

    + tanks loose some defensive CD as well, like convalescence for example and such. Which might require sometimes more healing outside of our oGCD, even if we are plenty effective with those right now.

    A lot of things have to be considered and i even think I forget some.
    Did I not specifically mention the context right below that? Do you not understand that your MP Regen now is pretty much the same as it was in Stormblood?

    Let me put it in another perspective... Say that, in Stormblood, you had your own personal Manashift and Refresh beach. You spent 1 aetherflow stack on ED per minute. You kept the other 3 aetherflow stacks for healing. The MP regen you had in that situation is essentially identical to the MP regen you have now.

    Scale an ability bar to 200%, put Lucid Dreaming on it and slap it in the middle of your screen. Every time you see it off cooldown, click it. I guarantee you that you will feel just as comfortable as you did in Stormblood, MP-wise.
    (2)

  9. #49
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by Kyumimi View Post
    I feel a lot of Tank and DPS mains lose track why Scholar feels so bad to play now. Imagine a Black Mage with Astral Ice potency cut by more than half, and losing Manafont entirely. That is what the SCH changes boil down to, our Job punishes us for taking advantage of our entire kit, which includes dealing damage.

    Just maintaining Bio drains almost more MP than Aetherflow can restore, which mind you is already just a pitiful 1k MP every 60 seconds. If you add Ruin and Adloquium to that you're well in a range where you'd need at least double that MP regeneration just to break even. By giving us back an Energy Drain equivalent, let's call it 'Manafocus' that grants us an additional 10% MP at the cost of one Aetherflow stack, we could trade in healing potency to sustain our MP better, which in turn gives us more usage of Adloquium and we can assist as a tertiary DPS even if it's as simple as using Bio and Ruin between healing.
    Agreed, without Energy Drain, Aetherflow needs to go back to the old 20% that it was before. Energy Drain was the whole reason Aetherflow was nerfed to begin with.
    (2)
    Last edited by Deceptus; 07-07-2019 at 05:56 AM.

  10. #50
    Player
    NorthernLadMSP's Avatar
    Join Date
    Jan 2014
    Location
    Limsa Lominsa
    Posts
    3,547
    Character
    Adore Mi
    World
    Jenova
    Main Class
    Dancer Lv 100
    Give us Energy Drain back and stop forcing us to be in combat for Aetherflow and I'll be OK (not good but OK). Though, as it stands right now I will probably be ditching my formerly favorite job.
    (0)

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