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  1. #11
    Player
    Kyohei's Avatar
    Join Date
    May 2019
    Posts
    125
    Character
    Azami Phoebus
    World
    Omega
    Main Class
    Scholar Lv 69
    [QUOTE=CecMiller;5053997]Hey there,



    1) Energy Drain/Energy Siphon requires a target and is incredibly frustrating when there is any forced downtime.


    2) The removal of flexibility regarding trance timings and the current Aetherflow detachment from the cycle creates some frustrating gameplay experiences.


    6) Bahamut feels awkward to use.


    9) Slipstream on garuda.


    10) The class arguable got more complex/harder.


    /QUOTE]

    As for the other points, i've not noticed it so can't be bothered by them or enjoy them. Simply neutral.

    1) It did feel annoying the first hour i played but then was okay.
    2) I haven't experienced any frustration regarding this matter yet because i'm constantly busy thanks to the new design the job that's including a 3 layer rotation rather than one big rotation.
    6) Yeah bahamut does feel awkward idly standing there, his wyrmwave animation is still barely noticeable so it doesn't help :/ seem like a floating statue moving around with you...
    9) The lack of feedback on pet annoys me the most with current smn, i have to put garuda in focus if i want them and this shouldn't be like this. We need to have feedback in some way, putting the dot on mobs like you said should be how it is rather than on garuda. it makes no sense to make the dot time feedback on an entity that's not represented anywhere on HUD...
    10) This is the reason why I like playing SMN again actually i actually now feel like i'm not bored compared to all the other jobs except NIN. However i can understand why some might not like it, but it's still nice that some jobs are more complex than others so there's for all tastes.

    I'm not 80 with SMN yet but I'm very please with my current rotation that allows me to never be bored.

    Still at lvl 77 right now but what i'm doing right now is cutting the rotation into three layers to make the most of it and never have a skill sitting down:

    1st layer: tri-disaster, energy drain (or the aoe one), dreadwyrm trance+devotion, use egi assault coupled with insta ruin IV and eventually insert some fester/painflare, blow dreadwyrm trance at 1-2s left
    By that time you have energy drain cd ready and stacks of insta ruin.
    2nd layer: Summon bahamut and akh morn, tri disater, energy drain, use a stack of ruin, fester, use stack of ruin and possibly another one, second akh morn, fester/painflare, use last stack of ruin, then proceed to ruin II spamming until bahamut goes away
    You then have some time before phoenix trance is up so i'm using it to reapply dots, energy drain and replenish stacks of ruin (using egi assaults) .
    3rd layer: phoenix trance+ devotion, fountain of fire, fester/painflare, brand of purgatory, and repeat it until the time's up (while inserting some energy drain at some point instead of fester cause no more stack of aetherflow)

    Doing this I'm never waiting for something or having unused skills/sitting on cds.
    (1)
    Last edited by Kyohei; 07-05-2019 at 11:45 PM.

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