With the changes to DRG, I strongly believe that we became the best AoE melee DPS with Coerthan torment and Stardiver + 30sec base time on Life of the dragon

Also, the shorter delay for High jump lets us double-weave any non-jumps OGDCs.

Small downside is that Stardiver has (or feels like) 2.0 vanilla jump position lock on cast.

Also, just because it was not clear before, at least for me, but you only need to hit the positional on your final "Fang and Claw" or "Wheeling Thrust", not both like it could be easily mistaken by the tool tip of "Lance mastery II" trait.

Currently, I see nothing to be changed to DRG with either its rotation, cool downs or potencies. Even with Stardiver lockdown I can live with it since you can only use it once per life of the dragons and you have ample time to determine when it is safe to use Vs Jump where you want to use it as soon as its available for maximum use.
Only thing that could change is that Coerthan Torment could refresh disembowel instead of extending Blood of the dragon, but with the current experience, its not that much of a downside.