Quote Originally Posted by Reynhart View Post
The problem is that the core concept of classic DRK is to burn its HP to enhance its damage, so the complete opposite of what you want for a tank. Maybe that's the reason it has a hard time cementing its identity.
Problem is you really don't want something like that as ANY class in an MMO really. The healers would have issues not only having to heal everything as normal but then Dark Knight comes in and the healer things "Great I need to spare resources on this guy or he'll die just by doing his mechanics"

Of course this could be balanced(Ha) if the life steal is enough to offset the drain but if you do that there's kinda no challenge or threat anyway right? Just remove the HP burn.