took 47 tries but i finally got a weapon. Ifrit's Cane
I even told my ls that if I didnt get one tonight after we got my 50th win I wasnt going to fight him anymore.
took 47 tries but i finally got a weapon. Ifrit's Cane
I even told my ls that if I didnt get one tonight after we got my 50th win I wasnt going to fight him anymore.
Wow sounds like you just had bad groups. You could do what I did and just started your own ls. I had a fantastic group of ppl. Took awhile to find em but when I did it all went smooth, everyone got what they needed first and we all helped each other get the drops we needed/wanted. Its not a bad system, there are just a few bad eggs. But if you take time to pay attn the bad eggs are in the minorityThe system that ffxi use has been hi-jacked for the benefit of the few. The LS leads think just because they are the lead or what not believe they are entitled to any item that drops 1st, and this goes for groups of players as well. We dont need other players demanding that every1 pass on the things that drop if you want them, everyone goes to an event everyone should have the same chance of lotting an item regardless if you are the LS lead or not.
I agree too. I played FFXI for almost 8 years until they raised the caps to 75/80. I wasn't interested in playing after that. Besides FFXIV was coming out in a little over a month so I switched over.like I said before, and I will say it here, don't take the few experiences you had with endgame LSs, and call it fact, I was in a very good LS and none of this ever happened in mine, the leader was very respectful, and upheld the looting rules and point system very well.
This system was not SEs fault, it was crooked players, and No amount of changing the loot system would change the way these players operate.
Every LS i had be it for dynamis, or sea or sky was great. You must have joined all the garbage LS.
This? =D /10char
Please no don't copy FFXI's /random system. >.>
I'd much rather the totems be 100% drop rate. Possibly increase it to 20 totems for Ifrit weapon and 30 for Moogle weapon. Going 15-20 battles and getting nothing but Dark Matter every time is discouraging. >.>
The worst is getting duplicates thou. I have had all 7 weapons from Ifrit for a while, but I farm tapers in hopes of passing totems to my friends. I have a couple who have over 30 wins and yet to get a weapon. But guess what I got 3 weapons this last set of Ifrit runs. What a waste. PLEASE eliminate the duplicate weapon thing in the future. If it's not possible with the current client, PLEASE get rid of it for 2.0. Duplicate sucks!
Last edited by NotoriousZow; 01-04-2012 at 03:56 PM.
Are you even opening the chest? This may be your problem.
I have not even won it 10 times and already have 2 ifrit weapons. I really dont get what your problem is. Its roughly 10% to earn a weapon anyway.
I think either you have very bad luck or your game is messed up. I think your not even opening the chest and your expecting the item to be in your pool when another player opens the chest.
I suggested s/he may have his/her inventory full, but got called retarded.Are you even opening the chest? This may be your problem.
I have not even won it 10 times and already have 2 ifrit weapons. I really dont get what your problem is. Its roughly 10% to earn a weapon anyway.
I think either you have very bad luck or your game is messed up. I think your not even opening the chest and your expecting the item to be in your pool when another player opens the chest.
THIS IS CALLED HAVING GOOD LUCK. How is it so hard to grasp that when random numbers are involved, your personal experience might not be the same as everyone else? You "don't get" what the problem is because you got lucky! Congratulations, but some people end up getting unlucky and go way too long without seeing anything for their efforts.
I don't think it's hard to grasp at all -- It seems that a lot of other factors aren't being taken into consideration as well since if you have full inventory for example nothing will go into it if the system drops things into your inventory automatically, not saying that's the case here but it is another factor to take into consideration.THIS IS CALLED HAVING GOOD LUCK. How is it so hard to grasp that when random numbers are involved, your personal experience might not be the same as everyone else? You "don't get" what the problem is because you got lucky! Congratulations, but some people end up getting unlucky and go way too long without seeing anything for their efforts.
Sounds about right on these forums.
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