
Originally Posted by
AmyRae
I'll put on my flame resistant armor for this, but I don't think you've really made your case, here.
In a straight-to-inventory loot system, it would appear to be even more fair than one with a loot pool. That is because it's impossible to be scammed out of a highly desired item. No one can ninja lot it away from you, or kick from the party so that you're ineligible to receive it. In that light, it's even more "fair" than loot pool because there's no way to "game" the system.
We could compare the situation to a roll of a die. Let's say you and your three friends play a game where you want to collect all six numbers, so you keep rolling the die until this happens, the last one done is a loser. Invariably, one of your friends will get 1, 2, 3, 4, 5, and 6 before everyone else, maybe even in the first 6 to 10 rolls. But not you; you keep getting 1s, 2s, and 3s. You're frustrated every time one of the remaining players rolls a 4, 5, or 6 they don't need, and you still keep getting 1s, 2s, and 3s.
But, it's not unfairness that you're upset about. It's the frustration of being reminded that your number hasn't come up.