i'm just here to laugh at the post. carry on.
i'm just here to laugh at the post. carry on.
is nin and dnc that bad? i mean... it cant be that bad compare to mnk and ast right?
Apparently JP is saying that NIN feels really weak right now in personal damage (I don’t think they were talking about rDPS). I haven’t heard much else about it other than that because I don’t play melee, so I don’t follow how the melee are doing. With regards to DNC, I personally don’t feel that terribly weak when it comes to AOE or Single-Target, just based on what I have seen thus far and it’s more or less feelycrafting since I don’t have hard numbers (nor an optimal way/environment to get them).
But with regards to hard numbers, I don’t think it’s been entirely figured out yet what the collective rDPS of the job is yet. We will probably know more soon, now that people are doing EX—and we’ll know for certain when Savage comes out and we can judge how the job functions in there.
Sage | Astrologian | Dancer
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Tbh min seems to be really low on dps. I see them barely outdpsing tanks and healers. They do seem to need buffing. It also appears Dragoon is considerably over performing its able to out dps SAMs.. as a utility class.Apparently JP is saying that NIN feels really weak right now in personal damage (I don’t think they were talking about rDPS). I haven’t heard much else about it other than that because I don’t play melee, so I don’t follow how the melee are doing. With regards to DNC, I personally don’t feel that terribly weak when it comes to AOE or Single-Target, just based on what I have seen thus far and it’s more or less feelycrafting since I don’t have hard numbers (nor an optimal way/environment to get them).
But with regards to hard numbers, I don’t think it’s been entirely figured out yet what the collective rDPS of the job is yet. We will probably know more soon, now that people are doing EX—and we’ll know for certain when Savage comes out and we can judge how the job functions in there.
Where it prolly shouldn’t be quite that high, it’s utility isn’t that nerfed to class it as a pure dps.
Dancers seem to be able to do 8.5k sustained or atleast that’s what I see them roughly performing. Which isn’t bad considering I ain’t talking about raid geared.
It’s a leap above ninja dps I can that![]()
Hrm...
I did notice that NIN got quite the nerf on the physical department due to the loss of Dripping Blades and the Slashing debuff, but I am not so sure that the low DPS output is the Job's fault... I've yet to fully lvl it tho.
After all NIN got quite a bit of game changing mechanics that, altho raised their bursting power, also added some chances of messing up big time. Some examples I've run into:
- Kassatsu having 2 charges even at lvl 50 is a game changer. And sometimes will use them right when Ninjutsu is about to come off CD (which is a waste)
- Mug extra Ninki makes it something you shouldn't use past the 60 points mark or you will lose some dps there (which can happen more often than not).
- TCJ having free usage also means Ninjutsu can be used up to 4 times in a row with a way to bunny 3 of them together. It feels bad...
- Meisui looks good on paper but its actually a DPS loss if used on a raw Suiton for the sake of Bhavakacra (and also you can accidentally overcap Ninki with it).
- Bunshin may have been nerfed even before launch on the Ninki generation, but even so, with Ninki requirement being stuck at 80, you get no more than a 2 GCDs window to use Bhava in, else you overcap, which is more DPS loss.
- Doubleweaving is almost mandatory.
- Clipping is their life.
- Is actually very easy to mess up and do Raiton instead of Hyosho on a Kassatsu due to muscle memory or Hyoton instead of Raiton due to overthinking.
Every single skill you get from 70 to 80 changes the NIN gameplay in some way that wouldn't surprise me not every NIN at 80 can handle instantly.
At least now there is no way to miss TA, with True North's change.
Last edited by Arkenne; 07-05-2019 at 04:43 AM.
To put it bluntly on the topic of Ninja. Yes, it feels quite weak, personal DPS wise. It's a very fun class to play but it is BY FAR the hardest and most punishing DPS class. There is so much micromanagement going on to play optimally in comparison to other classes, it seems like a very bad progression class to start. I honestly don't know what SE was thinking when they put Meisu in the game. To optimize that, you need to have planned quite a few things out as it seems that the general consensus is to make Bunshin line up with Trick Attack. I'm also not sure if they foresaw the amount of clipping we do now. I reckon we lose quite a lot of GCDs by weaving. Yes, we are still in fact gaining DPS with clipping as Raiton is better than Fuma and we just have to double weave in some Trick Attack windows for a bigger gain. But weaving as a ninja is also a loss overall to what could have been. I hope to see some changes soon.
Give us 5-10% dripping blade and let Fuma Kassatsu in its buffed variant instead of that Ice move.
Ninja feels very weak for the effort put into playing it.
I like meisui its like a "oh shit" button if you accidentally casts a suiton also it allows you to waste a TCJ suiton to gain some ninki but you have to time it
At the moment, NIN's dps is so low their total raid contribution doesn't match the other melees even after factoring in trick attack.I will CERTAINLY NOT buff the NIN, it’s already a great class, potency increased now on ShB and your get a “kage bunshin no jutsu”. NIN is the most meta.
The dancer tho needs a buff, they can’t buff the weaponskills simply because they will be then FORCED to buff both dances or wouldn’t be worth to dance anymore. Dancer wont dance lol. They need a 50 pot for FD1 and 100 for FD3 and will be ok
NIN is almost 2k dps below MNK/DRG.
https://www.fflogs.com/zone/statisti...Any&dataset=90
https://www.fflogs.com/zone/statisti...Any&dataset=90
Assuming ~60k raid dps, trick attack is worth (60000 * 0.1) / 6 = 1000 dps.
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