Fan dance 3 should override fan dance 1 + 2 when it procs. No need to make it have its own button and it would make those burst phases feel far more smooth.
Fan dance 3 should override fan dance 1 + 2 when it procs. No need to make it have its own button and it would make those burst phases feel far more smooth.
Having been playing around in lv 80 extreme trials with DNC i have actually been grateful for the 2.5 gcd as the timing of standard and technical seemingly align well with it.
Stuff i have noted
- cds for dances start ticking the moment you press the button the 1st time, this means while your doing the moves and before you activate the dmg button it is counting down so in theory you should be waiting 25-27(ping dependency) secs for cd rather than 30s on standard step etc.
-Have once you used the dance for dmg, instantly have your gcd reset atm its really really tight to not clip
-FD3 seems to have a delay on registering(may just be me) so from what i've been doing for double weaving FD3 then FD1 or FD2 not the other way round
-Espirit can generate far more quickly in 8 man content than you can use Saber Dance, i feel this should be an ogcd with 1s recast because it hurt me seeing 100 espirit knowing i might be losing some
-En avant needs to work like aetherial manipulation, you are not registered at new position until you do another move meaning server tick delay :/
-Curing Waltz needs a bigger radius it is too small, potency is fine if get double heal, if not it loses a decent amount of usability
-Improvisation should give a flat number not a random number(from what i can tell) when i get Espirit going 42,47,53,58 i have no clue what is affecting this it baffling (more of a me ocd thing those are just awkward numbers to see)
- i feel we need an ability that guarantees a proc every 45s or so there has been times where i got 0 procs between florishes and that was so sad to see, equally you could get proc for days but i feel some sort of mitigation here would be beneficial
Guy butt is best butt <3
In re: Improv-Improvisation should give a flat number not a random number(from what i can tell) when i get Espirit going 42,47,53,58 i have no clue what is affecting this it baffling (more of a me ocd thing those are just awkward numbers to see)
- i feel we need an ability that guarantees a proc every 45s or so there has been times where i got 0 procs between florishes and that was so sad to see, equally you could get proc for days but i feel some sort of mitigation here would be beneficial
It's based on how many people are within a certain distance of you. If people run away, your next tick will be lower.
In re: Procs
That's what Flourish is, though.
Error 3102 Club, Order of the 52nd Hour
So hate my teammates for not being in it gotcha :P
I know that, i feel we need an additional one but it only gives a single proc(your choice) every 45s to help mitigate really bad rng, it would also give a slight dps boost without it being too encroaching on other Dps too much.
Guy butt is best butt <3
The idea with FDIII and FDI/FDII is that you can double-weave them. So, ideally, you would hit Flourish > GCD > FDIII > FDII or FDI depending on AOE vs ST > GCD. Overwriting FDI/FDII removes the double-weaving potential, and I personally prefer being able to double-weave. Makes a job feel faster and less sluggish.
Sage | Astrologian | Dancer
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Hyomin Park#0055
I'm not proposing the removal of double weaving, just an immediate flip flop. I would hate for there to be a delay and I love how weaving two fan dances feel but it would be nice to be able to look away from my hotbars when I hit my ogcd attacks.The idea with FDIII and FDI/FDII is that you can double-weave them. So, ideally, you would hit Flourish > GCD > FDIII > FDII or FDI depending on AOE vs ST > GCD. Overwriting FDI/FDII removes the double-weaving potential, and I personally prefer being able to double-weave. Makes a job feel faster and less sluggish.
Last edited by Calypsx; 07-04-2019 at 01:36 PM.
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