Quote Originally Posted by loreleidiangelo View Post
I'm cool with Physick being deleted from SMN for good but if we're being real here and all talking about "origins of the job" and stuff, SMNs in traditional FFs did have access to heal and support summons as well, not just damage ones. In that respect, Phoenix is a neat addition, just perhaps the heal is a bit poorly implemented ATM.
The heal itself is "very" strong, its uptime is 20 of 120 seconds (approx) or 16% of the time, so it's not exactly the kind of thing that won't help on some party busters.

Its major failing, however, is that healing is so tightly tuned that either healers already have the ability to handle the fight in terms of the class design, or they literally shouldn't be in the fight, period. This happened to AST in HW until they buffed it so much that it could heal fights without WHM's or SCH's massive bag of tricks relatively speaking.

So it's a really strong heal that is literally useless because of how healers and encounters are both designed and interact with each other. It will be nice for struggling healers occasionally when it shows up in your rotation, but otherwise it's a flavor ability with no purpose.