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  1. #1
    Player
    Cerick's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    87
    Character
    Aquel Kuran
    World
    Zalera
    Main Class
    White Mage Lv 80
    Having Misery be less potency would make the ability lackluster. I like it as a blood lily that needs to be built up to and then it's a worthwhile big damage skill that actually impacts the mob's HP bar.
    (1)
    Aquel Kuran - White Mage | Zalera | Final Fantasy 14
    Ahrek Kuran - Sith Sorcerer | The Ebon Hawk | Star Wars the Old Republic
    Qwenya - Sorcerer | Tiamat | Aion

  2. #2
    Player
    Nobuyuki_Sanada's Avatar
    Join Date
    Jun 2017
    Posts
    103
    Character
    A'lamahni Naweh
    World
    Malboro
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Cerick View Post
    Having Misery be less potency would make the ability lackluster. I like it as a blood lily that needs to be built up to and then it's a worthwhile big damage skill that actually impacts the mob's HP bar.
    You either get 3 redundant gcd heals with 1 big ogcd damage, or 3 less powerful aoe damage skills that culminates in 1 big ogcd heal. 3 less powerful damage skills might not be as satisfying to see number wise but at least your not wasting gcds on useless healing, also you get another ogcd heal out of it so you get to save that for later which is really satisfying (like a whm indom)
    (5)

  3. #3
    Player
    Cerick's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    87
    Character
    Aquel Kuran
    World
    Zalera
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Nobuyuki_Sanada View Post
    You either get 3 redundant gcd heals with 1 big ogcd damage, or 3 less powerful aoe damage skills that culminates in 1 big ogcd heal. 3 less powerful damage skills might not be as satisfying to see number wise but at least your not wasting gcds on useless healing, also you get another ogcd heal out of it so you get to save that for later which is really satisfying (like a whm indom)
    3 less powerful abilities that take 3 GCD is how I look at it. I need to heal still, but 1 GCD to pop a nice big damage ability then back to healing is nice. It's not about a large number that is shiny to see, it's about the fact that it is an amount of damage that isn't insignificant and doesn't take 3 GCD which I could have just cast Holy or Glare for the same damage. It is balance in that it can only be used when you have a blood lily.

    More off GCD heals are not really needed in my opinion. We have a basket of utility to instantly cast group heals already. Swift Cast --> any of our AE heals, Assize, Afflatus Rapture. Benediction for single target 180 second cool down full heal. Tetragrammaton instant heal.

    Some things to do while waiting for GCD is hit Presence of Mind and Thin Air, then begin spamming Holy chains for stuns and AE damage. Hit Tetragrammaton for OGCD heal the tank and when needed, hit Afflatus for another instant tank heal, then either DPS more or heal more as needed. Another GCD? hit Lucid Dreaming.

    30 seconds to wait for a lily is very reasonable and the only time I am ever out of them is at the beginning of a dungeon. Most tanks pull more than 1 group of trash, so Dia one and it will start your Lily generation while you're running to follow the tank to the trash kill spot. If it was less than 30 seconds for easy lily, you could be using Misery once a minute! That would be a bit overpowered as a healing class to me. I cast misery at least twice between each boss battle and usually 2 or more time during the boss battle. My lilies do not go to waste !

    GCD need to exist or the game just becomes Final Fantasy button mash.
    (3)
    Last edited by Cerick; 07-03-2019 at 05:46 AM.
    Aquel Kuran - White Mage | Zalera | Final Fantasy 14
    Ahrek Kuran - Sith Sorcerer | The Ebon Hawk | Star Wars the Old Republic
    Qwenya - Sorcerer | Tiamat | Aion