Quote Originally Posted by CarnivalNights View Post
Well, do you know how to test, pick and prune data that's relevant to finding out what's optimal, what's worthless and etc because you would be a big help in finding that out because all I see anywhere I look is personal anecdote and no data.
Wrong approach.

The first thing would be to question SQ:
  • Why did tanks lose their 2 stances as it couldn't have been challenging to swap them, and instead got a disgraceful "enmity-toggle" in return, which in all fairness could be removed also and the additional enmity could be baked into a trait or something
  • Why did WHM lose Aero II?
  • Why did AST lose a lot of class identity, as now all your 6 buff cards do the exact same thing?
  • Why does GNB play like a mix between all the other tanks, offering nothing exciting in terms of mechanics/skills/combos etc?
  • What's the reasoning behind all tanks losing almost every cross-class tank CD without gaining anything in return?
  • Why has healing been turned into "Turret healer" instead of "You have the choice if you want to heal or dps"?

    I could go on for hours.